Bio Engineer Archive

Thread: How to estimate what HAM you will get from a DNA template

Anarrion
Mon Dec 22, 2003 11:00 pm
#1

Howcan you calculate whatHAM you will get from a DNA template?


These arejust estimates:


Action = Dexterity * 15 + 2000


Mind = Intelligence * 15 + 2000


Health = (0.67 Hardiness + 0.33 Fortitude) * 15 + 2000


For Action, it is, of course, the Dexterity of the sample in the Prowess slot that you use for the calculation. For Mind, it is the Intelligence of the sample in the Mental slot you use. For Health, it is the sample in the Physique slot.


(I forgot to point out in my previous 'Calculation' posts that it is the Cleverness in the Mental slot that determines To Hit, the Courage of the sample in the Psych slot that determines Attack Speed, and the Power of the sample in the Aggression slot that determines Damage.)


Endurance and Cleverness don't seem to affect Action and Mind. For Health Pool, you might want to also look into (0.6 Hardiness + 0.4 Fortitude). And, you couldtry a number a little below 15and a number a little above 2000. Perhaps the Dexterity, Intelligence, Hardiness, and Fortitude of all five samples has an affect on the HAM Pools. These estimates need more testing.


If you want higher To Hit and don't care so much about Mind Pool, just choose the sample with the highest Cleverness, ignoring Intelligence. Lower Cleverness and lowerIntelligenceresults inlower CL by lowering both Mind Pool and To Hit. If you wantto raise or lower your ActionPool, just choose the sample according to Dexterity, ignoring Endurance. Lower Action and lower Mind Pools will result in lower CL. As is well known, Fortitude below 500 will lead to no armor on the clone, even if all five samples have armor. So, if youare trying to get Light Armor in your clone, choose thesample with the highest Fortitude to put into the Physique Slot.

grelgen
Mon Dec 22, 2003 11:06 pm
#2

ummm no on this one.


I made some clones and let all the primary stats fall to 2 (im crazy) and the ham came out to 85




BE?
Anarrion
Mon Dec 22, 2003 11:28 pm
#3

Yes, re-sampled clones oftenhave some very low numbers, and the equations break down. As I stated in a reply to another one of these threads:


"My calculation are definitely biased towards the higher numbers. I appreciate any comments and corrections from those with numbers available for clones with low Damage, low To Hit, high Attack speed, and low HAM. I should have mentioned in my posts that I am looking almost exclusive at clones with good numbers for these attributes."

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