Bio Engineer Archive
Thread: placing vendors
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NancyJ
Mon Apr 05, 2004 1:04 pm
#1
no.
However it is currently possible to train enough business for a vendor then drop the skills and still retain use of thme
However it is currently possible to train enough business for a vendor then drop the skills and still retain use of thme
spacemouse
Tue Apr 06, 2004 12:57 am
#2
A short one. Is it possible for merchants to create vendors, trade them with a BE and then let him place it, without having any buisniess skills?
cyburtis
Tue Jul 05, 2005 4:06 am
#3
I've just started an Artisan alt, and have gotten to 4034 so I believe I have the abilty to place a vendor. Question I have is how? Doesn't look like I have a command to do so (at least not in the ctrl-a menu.) What's the command?
Thanks,
Thanks,
Phendrena
Tue Jul 05, 2005 4:52 am
#4
Use the structure managment terminal and you'll see the create vendor option.
You need to own or be the admin of the property to place the vendor.
Oh, and your not going to get any fancy vendor options with just Artisan Business III either
You need to own or be the admin of the property to place the vendor.
Oh, and your not going to get any fancy vendor options with just Artisan Business III either
Ani_cul
Tue Jul 05, 2005 5:03 am
#5
You can create a vendor in any house,
But you must be on admin to place it for use {drop it on floor}
You can either use the radial command on structure terminalto create one or just type /createvendor
cyburtis
Tue Jul 05, 2005 10:24 am
#6
I forgot they were tied to a structure..so the structure managment menu makes perfect sense. Thanks all!
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