Bio Engineer Archive
Thread: Can't make a pet above Diff. Lvl. 10??
Dorelli wrote:
yes now i am confused as well. i always thought that DL was SWG talk for combat level. ... now i need a very simple explanation to know the difference?
Message Edited by Kaomond on 07-05-2005 11:40 AM
There are two types of DNA now:
- wild lairs - where the DNA stats seem to more or less reflect the CL of the creature - ie. higher stats in all values for higher combat levels.
- mission lairs - where the DNA stats look like the wild stats in all areas except hardiness (and possibly power).
The DL of the resulting pet that you create is entirely dependant on the stats of the final template. The hardiness and the power are the most important stats on the final template for determining the final DL. The tool predicts this and there are other threads that discuss the equations that determine the DL based on the value of the stats. But for now, it is enough to know that 300/200 in hardiness/power CAN make a level 10 or so, whereas 850/550 will be a much higher level pet - in the 60's.
To get the hardiness and power high you need to:
- start with higher level (wild!)donors
- experiment upwards in power and hardiness
It is easy - very very easy - to overshoot and make a pet that is more than level 70 which is the highest level that a master CH will be able to tame.
If I were you, I would go read Lammegiers' guide to pet making in the sticky labelled FAQ. There is some more there about which slots to put each sample in. I hope that helps. In general, your pet will be of a lower level than your highest donor ... but not always.
Also, you might want to keep to DNA from wild lairs only (does not say the animals name on the lair). I'd stay away from mission DNA that is from creatures that are elevated in CL b/c of the person taking the mission. If you have to, go with mission DNA from creatures that are lowered in CL b/c of the person taking it.
I'm recommending this FOR BEGINNERS b/c the elevated mission DNA does weird things. Experienced crafters can do what they like ![]()
dor
Message Edited by Dorelli on 07-05-2005 07:16 AM
Thanks for the info, I downloaded the BE Tool and it looks great ! I guess I can throw out all of my old DNA logs from last year and start logging DNA for each creature all over again. That was always the fun of this class to me...the relative complexity and variation that it offers as a crafting profession. Plus it plays into my love of exploring the wilds while I look for new creatures to sample.
I think I understand the wild level versus missioned level creatures. That's a new variant of the CU that kind of confused me the most. I always sample wild creatures, unless someone left a mission lair laying around I guess. And based on the CL's I was observing last night on Talus, I have a good feel for what was wild out there vs. missioned. Can't wait to get to sampling ![]()
Fizzics
"If I were you, I would go read Lammegiers' guide to pet making in the sticky labelled FAQ. There is some more there about which slots to put each sample in. I hope that helps."
Where is that post? In my confusion and lameness I still can't find it, and heaven knows, I need a pet making guide!! I have mastered making the CL 10 stuff, but I need to move into making CL 15, 25, 35, 70 stuff. It's driving me crazy!!!
Also, would anyone please care to share any recepes they have for successful CL 15, 25, 35, and yes, the uber duber CL 70 pets?
Please, please... help me... your my only hope!!
(I'm a post CU MBE on Lowca, and loving it, btw)
FAQ (in the works) is HERE. Scroll down to the red labelled General Pet Crafting tag that is 'written' by me b/c I just cut and pasted Lamm's post into it.
Well, CL69/70 is fairly easy to obtain, i've been making them from anglers and klikniks on yavin (easy to get them, lowest mission level on yavin is 65 and you can get them on these which is just the level you need them hehe)
Nueanda wrote:
"If I were you, I would go read Lammegiers' guide to pet making in the sticky labelled FAQ. There is some more there about which slots to put each sample in. I hope that helps."
Where is that post? In my confusion and lameness I still can't find it, and heaven knows, I need a pet making guide!! I have mastered making the CL 10 stuff, but I need to move into making CL 15, 25, 35, 70 stuff. It's driving me crazy!!!
Also, would anyone please care to share any recepes they have for successful CL 15, 25, 35, and yes, the uber duber CL 70 pets?
Please, please... help me... your my only hope!!
(I'm a post CU MBE on Lowca, and loving it, btw)
Fizzics wrote:
I just came back to the game about 5 days ago. I used to play a MBE/MCHpre-CU and decided to start over a new account with the TE game package on Station Access with my EQ2 account. My new BE is now 2/1/1/3. I spent the whole evening harvesting DNA on Talus. I picked up lots of Greater Sludge Panther (CL 20+) and Mottled Wrix (CL 20+) among other lower CL stuff (but none below CL 15). When combining only 20+ lvl DNA below average or average I cannot get a creature above difficulty level 10. I use a 14.55 TE crafting kit at a public crafting station. I cannot figure out why I cannot make a higher level pet. In fact, most of my pets come out lvl 6 or 7. Am I missing something that is new post-CU? Or is Difficulty Level not the same as Combat Level? Or what?
Very, very, very confused returning BE,
Fizzics
DL has nothing to do with CL apart from a higher CL will have higher dna stats, you need to use a lot higher CL creeatures tbh, theres a great tool out for predicting what your dna can and cant do HERE