Bio Engineer Archive

Thread: Could this combo work?

Graeme
Sat Jul 05, 2003 5:33 pm
#1

Bio-engineers can also make things that should be useful to tailors and chefs. If they decide to bother with the benefits.
Lasai
Sun Jul 06, 2003 12:08 am
#2

I am working on smuggler and wanted to know if BE would still be worthwhile to pursueas a second proffesiongiven the fact I wont have the CH skills to tame my clones? Are the other aspects of BE( for crafters ) gonna be worthwhile to me and will there even be a market for my clones since most CH's are taking BE anyway?


I realize it is probably way to early to tell but any feedback would be much appreciated.


Thanks in advance.


Airflare21
Wed Jul 06, 2005 1:16 pm
#3

bump



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Dueller
Wed Jul 06, 2005 1:21 pm
#4

Might work, just as Smugglers' daze work.

I'm not sure if the Stasis would stick before your target recovers from KD, or after that. But either way, it will be devastating imo





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Airflare21
Wed Jul 06, 2005 1:38 pm
#5

Thanks for the answer.


hmm... Iwas not awarethe fact it might not stick... and I will suffer the 40 secs timer...


It's difficult to decide which now...





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WookieOgre
Wed Jul 06, 2005 1:47 pm
#6

I've already seen this and yes this move is FTW hehe. You do need a rather good Saber to incap though.


Beauty is this is not chain mezzing, catch a player like this and he is almost as good as dead. That's why Stasis and Concussion shot is so powerful, lets you technically get two damage dealing specials in before the player has a chance to do anything.


Oh and I've never seen Stasis not stick but I'm really not sure if it does or not.


Airflare21
Wed Jul 06, 2005 2:08 pm
#7


Nice... MEnh is rather looking good now.


Statis is also nice when I don't want to fight a BH encounter too...


Thanks



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DeaDKennedys
Wed Jul 06, 2005 2:19 pm
#8


IM MLS Master Enhance and i havent lost a duel in a while 1on1 i do 4 hit combo then stasis then 4 hit combo


the thing i like about stasis is as long as it sticks and its 1on1 its hard for u to die and it gives you first strike advantage.



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AdiWanTinova
Wed Jul 06, 2005 3:00 pm
#9

Hmmm .... i'm most interested in this combo. I'll give it a whirl later tonight whenever I'm home from work. I always like the chat bubble on someone that's been stasis'ed that reads, "I HATE stasis!" - or - "Stasis is SO freakin' lame!" .... love that!





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Airflare21
Wed Jul 06, 2005 3:12 pm
#10






AdiWanTinova wrote:
Hmmm .... i'm most interested in this combo. I'll give it a whirl later tonight whenever I'm home from work. I always like the chat bubble on someone that's been stasis'ed that reads, "I HATE stasis!" - or - "Stasis is SO freakin' lame!" .... love that!






Perhaps you'd betterdo this combo duringthe 6secs healing delay of the opponent.


Considering the FRS mods would increaseJedi healing,


this ability to deal a good amount of damage in a short peroid of timewill be the key to win agaist the massive heals.




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Tanilith
Wed Jul 06, 2005 3:21 pm
#11

prob is, apparently peps can still use stim D's while stasis'd






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Airflare21
Wed Jul 06, 2005 3:33 pm
#12





Tanilith wrote:

prob is, apparently peps can still use stim D's while stasis'd







hmm, from my experience, I feel that it will take very very long to fix....




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Airflare21
Thu Jul 07, 2005 12:23 am
#13

Just a quick question.


Armor break > Knockdown > Power attack > Statis > Power attack


Could this combo work?

I'm trying to decide which to take for my template, cloak or statis, so this is a big factor...





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