Bio Engineer Archive

Thread: is it me or its reall hard to make any good cl 11-12 pets

loomis001
Sun Mar 21, 2004 3:44 pm
#1

i tried the life of meto make a good cl 12 pet with good kin protection but no matter what i have do the pets imade not really use worthy:/



Member of the inqusitor of the Imperial Navy, imperial dark jedi
PluG
Sun Mar 21, 2004 6:49 pm
#2

Just use the VD/HP formula for nonch but max out physique, prowess and mental, if u still have one point left over, drop it in aggression. This comes out about 7k/6.5k/2k CL11 or 12 with 14 or 15 kinetic resist, dont remember exactly.



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Epak wuz here
loomis001
Sun Mar 21, 2004 8:16 pm
#3






PluG wrote:
Just use the VD/HP formula for nonch but max out physique, prowess and mental, if u still have one point left over, drop it in aggression. This comes out about 7k/6.5k/2k CL11 or 12 with 14 or 15 kinetic resist, dont remember exactly.






thats what i did it came to 3800 ham kin 4 150 dmg :/



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Armeno
Sun Mar 21, 2004 10:46 pm
#4

As long as I keep it to just kinetic resist, I can do about 8K 8K 4.5K with about 35 - 45 % resist fairly easily, although takesa lot of dna. I start with Merek harverster, or delirious merek avenger to get high resist, fill in with trash to bring other stats down. multi generation it a few times to get unimportant stats down, like attack damage. then the last combine use merek in first slot or two to get the high ham and fill in with the low multi gen dna that still has the resists.


may not be the easiest way, kind of guess and check as far as cl level goes, but anything that comes out too high, just sample and use in the next combine. I assume creatures like this will be considered too strong in the future? I managed to make a level 10 with over 9K health, only about 2K mind still 45% resist. Novelty that will last a little while I guess.


Sylnia Pulnvo




Lyrn & Sylnia Pulnvo of Scylla
MercIndustries - Naboo in the city of Morningthaw § 6280 5640
Armor-Clothes-Food-Furniture-Meds-Structures-Tools

DialUp
Sun Mar 21, 2004 11:24 pm
#5

You all got it wrong.


Trying to make a non ch pet is a sure way to get a cl11 hehe
PluG
Sun Mar 21, 2004 11:36 pm
#6






DialUp wrote:

You all got it wrong.


Trying to make a non ch pet is a sure way to get a cl11 hehe






LOL. It's funny because it's true.



--------------------------------------------------------------------
Epak wuz here
Armeno
Mon Mar 22, 2004 12:10 am
#7

actually I tracked down a screen shot of the level 10 I made, not too shabby I assume a nerf is a coming


http://www.pitt.edu/~anb28/lvl10.jpg


Sylnia






Lyrn & Sylnia Pulnvo of Scylla
MercIndustries - Naboo in the city of Morningthaw § 6280 5640
Armor-Clothes-Food-Furniture-Meds-Structures-Tools

Cocomono
Mon Mar 22, 2004 6:54 am
#8

Merek Harvestor
Merek Harvestor
Noxious Squill

Boar Wulf

Merek Assassin


Max out Physique and don't touch the rest. Use High/VH quality for the Boar Wulf and Assassin DNA, rest don't matter. I'll let you see what you get, if memory serves right you'll have a very good CL12 pet.



Kru'gar
You might be a Red-Neck Jedi if......you hear "Luke I'm your Father, and your Uncle too."
loomis001
Mon Mar 22, 2004 1:46 pm
#9






Armeno wrote:

actually I tracked down a screen shot of the level 10 I made, not too shabby I assume a nerf is a coming


http://www.pitt.edu/~anb28/lvl10.jpg


Sylnia








how you manage that one?



Member of the inqusitor of the Imperial Navy, imperial dark jedi
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