Bio Engineer Archive

Thread: trouble with specials

PluG
Mon Mar 22, 2004 9:15 pm
#1

I'm trying to make a pet with special one as strong poison and special two as knockdown. I used DNA with the following specials:

physique: special 1- area combo special 2-dizzy

prowess: special 1-strong poison special 2-strong disease

mental: special 1-crippling strike special 2-knockdown

physhological: special 1-strong poinson special 2-strong disease

aggression: special 1-crippling strike special 2-knockdown


and when i made that, it came out with special one blinding strike and special two "----". How in the world did it get blinding strike when none of the DNA had that? And why did special 2 go blank?



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PluG
Mon Mar 22, 2004 9:26 pm
#2

this is wierd, i tried again, but i tried to get special1=KD and special2=strong poison

used:

physique: special 1-stun special 2-strong poison

prowess: special 1-KD special 2- Blind

mental: special 1-KD special 2-blank

physhological: special 1-stun special 2-strong disease

aggression: special 1-KD special 2-blind


and it came out as Crippling strike and strong poison. Why is it making up random specials?



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Epak wuz here
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