Bio Engineer Archive

Thread: How can i make a special stick from a certain sample?

TreVvy
Fri Apr 01, 2005 12:39 am
#1

I collected some Very good DNA tonight with a very nice special attack that i want to stick on my new pet. IS there a certain slot i can put it in to make sure it does? Thanks in advance.



//////// Daneel Trevize \\\\\\\\
X Master of the Metal Arms X


TreVvy
Fri Apr 01, 2005 9:27 am
#2

Oh geeees thanks man....im not tring to be rude, but ive read it like 10 tens. And this is something that i want to make for sure that this special sticks so i really dont want to take any chances with it.



//////// Daneel Trevize \\\\\\\\
X Master of the Metal Arms X


furrycat
Fri Apr 01, 2005 9:39 am
#3

You didn't state that you read the FAQ. Therefore one is tempted to assume that you didn't. Especially since the information you seek IS contained therein.

Stick a VHQ sample with the special you want in the aggression slot. Don't expect guaranteed results.




  |\_/|  
>(o.o)< furrycat ruffles your hair.
( ),
^^ ^^

TreVvy
Fri Apr 01, 2005 10:03 am
#4

Thanks for the info, and once i wasnt tring to sound rude about that, just really concerned about getting this to stick. Im not even sure if it will...like the plague stirke and others it may not work. But we shall see.



//////// Daneel Trevize \\\\\\\\
X Master of the Metal Arms X


Halthron
Fri Apr 01, 2005 10:58 am
#5

If it's an area effect attack like plague strike, force strike, poison spray, etc. then it won't. Otherwise, it has a chance.

Message Edited by Halthron on 04-01-2005 07:58 PM

rahbert
Fri Apr 01, 2005 11:37 am
#6

Here ya go

Specials that will stick

From the FAQ:

Ranged Attack, Special1 and Special2
The general belief is that by preference special 1 comes from aggression and special 2 from psychology. Please note that they do not have to come from the same DNA slots. Multiple copies of an attack seem to cause a preference for that attack. Slots lacking specials seem to shift the specials off to other slots but do not make it definite that an attack will come through. Invalid specials (Area-Of-Effect such as plague strike, poison spray, open wounds) seem to express themselves as empty specials. By this I mean that if an invalid specials is picked for the special attack slot will come through as missing a special for that slot. This can mean you are likely to get no special for 1 or 2, as appropriate.

Message Edited by rahbert on 04-01-2005 01:38 PM

droidekasnightmare
Fri Apr 01, 2005 1:04 pm
#7

I suggest you read the FAQ =)





They wanted the fish back. How mean! =((
TreVvy
Sat Apr 02, 2005 1:49 am
#8

Thats what was i was afraid of....it was force strike, and as you guessed...no stickie ickie for it..lol. Oh well it turned out some very nice stats regardless.



//////// Daneel Trevize \\\\\\\\
X Master of the Metal Arms X


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