Bio Engineer Archive
Thread: BE-Resources after CU
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Radone
Sat Apr 02, 2005 12:33 am
#1
Hoi hoi,
is there anybody on Test who checked out the BE schematics and could tell us if the needed stats on the resources changed ?
And what resources we need for the new stuff we got?
I am curious what i need to harvest after CU (and i wasn't able to manage to get on TC. Maybe i am to stupid for it *shrug*)
is there anybody on Test who checked out the BE schematics and could tell us if the needed stats on the resources changed ?
And what resources we need for the new stuff we got?
I am curious what i need to harvest after CU (and i wasn't able to manage to get on TC. Maybe i am to stupid for it *shrug*)
ChefVomit
Sat Apr 02, 2005 12:36 am
#2
I have tried, but I havent been able to train over Artisan skills yet. Not sure if they are limiting it, or if I am just bugged, but this may be something we will have to wait until after the Character Building Frogs show up.
droid327
Sat Apr 02, 2005 12:52 am
#3
ChefVomit wrote:
I have tried, but I havent been able to train over Artisan skills yet. Not sure if they are limiting it, or if I am just bugged, but this may be something we will have to wait until after the Character Building Frogs show up.
Yes, the elite professions are disabled on TC5 right now. I dont think anything would have changed for the BE stuff, just the medical stuff I imagine, and for the most part it seems they're going towards simpler resources and more optional components
Radone
Sat Apr 02, 2005 2:40 am
#4
Yes, the elite professions are disabled on TC5 right now. I dont think anything would have changed for the BE stuff, just the medical stuff I imagine, and for the most part it seems they're going towards simpler resources and more optional components
Guess we have to wait then maybe one more week. Thank you for the fast reply
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