Bio Engineer Archive

Thread: Question about strong disease special

ZardoZap
Thu Apr 22, 2004 4:39 pm
#1

Hi,


I have been working on pets with strong poison and strong disease specials (like a death's head), but recently when a Death's Head decided it didn't particularly like me helping myself to its genetic material I got diseased by it.


What surprised me was how slow acting the disease was. Sure it didn't subside but it was only about 6 health wound every so often, pretty bad for me (especially as I logged out later still diseased and when I logged in I had no disease but also only 1 health and over 1000 health wounds, yikes!).


Anyway the question is - is this typical for disease because if so it makes it pretty useless (I think) in pve, so would I be better switching to say strong poison/intimidate or strong poison/blind as my specials.


Any insight most appreciated.


Bar
ArthurDentOnBria
Thu Apr 22, 2004 4:49 pm
#2

Strong disease *is* useless in pve. It's somewhat desirable in pvp just for the grief that it causes others. Seriously, most of the time I'd rather die than have a strong disease put on me, and although I don't pvp I'm sure I'd feel the same way if I did.





ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


ZardoZap
Thu Apr 22, 2004 5:44 pm
#3

Thanks,


I can sympathise with "rather die". Fortunately we can make our own health wound medicine, but it still took ages to get my health back.


I think I will alter my plans and make strong poison/intimidate creatures. (Picket Longhorns fear me!)



Bar




Astef
Fri Apr 23, 2004 4:13 am
#4

I prefer KnockDown/Dizzy combination
BiggieJ
Fri Apr 23, 2004 8:00 am
#5

Knockdown/Dizzy also, I have been getting tons of requests for them. THere is a Voritor on Dantoonine that has something like that. Mix that with some BMB DNA and you get an awesome armored pet with around 11K HAM



Working out of Rock Bottom Mall South of Theed on the Map--Gorath
BigJoe MDE/MAS/MA/Tailor 0,4,0,0 , Merchant 4,0,0,1
Gerthlong MBE,MCH,Pistoleer 0,0,2,0
Isxi -- Can't spell his whole name, MCommando,TKM --- Flurry
Iewo -- MWS,Smuggler - Kauri
drail
Fri Apr 23, 2004 2:10 pm
#6

Mixing Mutant Rancor and Rancor Youth DNA get's you a high level pet with Dizzy/KD (if you use VHQ Youth DNA)... Have fun getting samples though heh
Kevie
Fri Apr 23, 2004 4:16 pm
#7

is knockdown working now?


i thought it was still broken...






Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Cthulhu1890
Fri Apr 23, 2004 7:04 pm
#8

It's still broken for me.
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