Bio Engineer Archive
Thread: BECalc 2.0 now out
Myonax wrote:
My biggest beef w/ calc tool is Non-ch are way underpriced for the amount of effort they require, specially if you calculate in cl 11 and 12 failures he have to burn and sample. I understand its a guidline but any BE selling 6k/4k/3k cl 10 pets for 25k is out of their mind, that is at bare minimum a 75k pet. My other beef is a CL10 pet and a CL 30 pet with same stats comes out to the same price. That just aint right.
Kudos though, Keep working at it.
Myonax wrote:
My biggest beef w/ calc tool is Non-ch are way underpriced for the amount of effort they require, specially if you calculate in cl 11 and 12 failures he have to burn and sample. I understand its a guidline but any BE selling 6k/4k/3k cl 10 pets for 25k is out of their mind, that is at bare minimum a 75k pet. My other beef is a CL10 pet and a CL 30 pet with same stats comes out to the same price. That just aint right.
Kudos though, Keep working at it.
Hi, thanks!
BECalc was never meant to be a guideline (though for starting BE's it can work that way).
If you want to change how much the base price for a non-CH pet will cost you, click on the Edit->Options menu and then the Ratings and Level tab. Down near the bottom there is a box labelled "CL bonus for Sub 10". If you enter "70000" in there you should get a price that will be more inline with how you charge.
furrycatwrote:
> link is in the sig
/me enables sigs.
/me reads the link is http://www.geocities.com/tinman_au2/index.html
/me disables sigs again.
/me enables sigs.
/me reads the link is http://www.geocities.com/tinman_au2/index.html
/me disables sigs again.
Awesome stuff:
A request on the tissues: Bonus per tissue is 10,20,30....
They need to be all numbers, I Sell BSN at 86 for 18 credits per Neutrient. So looking to see if I can match your calcs.
Would help if I could select 86 for the Bonus per tissue.
Version 2.0.1.14
- Due to a request from Factol_Pentar I've modified the "Bonus per tissue" box to accept typed input and dropped the "by 10" increment lock. This will allow tighter and/or more flexible control of bonus calculations. I.e. If you've made some BSN with 86 power and you charge +18cr per bonus point over 80, you can add 108 bonus credits per tissue. Or, as an alternate system, you could put the "86" in as the bonus per tissue price. or for a real price boost, times the bonus by 10 and add that in the bonus per tissue box. It's up to you how you use it really...