Bio Engineer Archive
Thread: +25 still cap on POST CU stuff??
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JeCy
Tue Jun 07, 2005 8:14 pm
#1
ive always thought that even post CU that be tissue was capped.. But people are telling me no that mods are showing up +60 or more.. Now i know the mod used to show up in the skill box in Pre.. but the mod didnt help. Now people are saying that Mask +60 or ranged+melee def at +60 is working. Can anyone verify if this is a bug? working as suposed to? or they are not getting there mods and its just visual?
Je'Cy
Message Edited by JeCy on 06-11-2005 09:00 AM
CaixCatab
Tue Jun 07, 2005 11:24 pm
#2
Display bug. The tailors have it in one of their FAQ's, and someone recently asked on the fanfest and they too noted it as a bug.
MataHairy
Wed Jun 08, 2005 5:06 am
#3
The cap on mods (skill tapes or clothes) is +25, same as before.
If you have more than +25, it will show up on your skill tree, but only the first +25 count, same as before.
Kaomond
Wed Jun 08, 2005 12:47 pm
#4
No bonuses over +25 do not effect anything past 25, this was confirmed as a display bug in the UI and is currently being looked into by devs at the fan fest.
JeCy
Fri Jun 10, 2005 4:52 pm
#5
Great thanks for the confirm..
Je'Cy
Message Edited by JeCy on 06-11-2005 08:59 AM
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