Bio Engineer Archive

Thread: Chef Changes Include Bleed Defense, Melee Defense and Others

mmaughme
Tue Jan 20, 2004 6:45 pm
#1

I'm trying to find the original, but here's the message that appeared in the Kettemoor Forum...


http://forums.station.sony.com/swg/board/message?board.id=Kettemoor&message.id=92712


I'm not sure how I feel about this, considering some of these are already available from BEs. Further, I'm not sure how I feel about this considering our own enhancements are somewhat limited.





Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

Plageron
Tue Jan 20, 2004 6:56 pm
#2

As long as our stuff stacks with those effects I dont think there should be any problems.

I like the proposed changes.

However i would like an extra option to allow a Chef and Anyone to have access to some form of a Growth Device.

This would say allow a chef to organically grow plants over a time period and collect certain materials.

Would allow a Bio-Engineer tyo say place a creature in a Tank and make it grow faster or to Do either cosmetic or special enhancments or modifications to things.
Like maybe make a vitality meter go back to its maximum or to grow armor or to make some thing grow to a lesser level.

Yes all of these would be a device that would take a person a little bit of time to monitoopr each day and would add a little something to game.

In the Final Fantasy Game they have Plants, which I like alot. The concept of growing something and harvesting materials from it is kind of fun.



---"Back off Man!! I'm a Scientist."----
Peter Venkman from Ghostbusters
mmaughme
Tue Jan 20, 2004 6:57 pm
#3

Here's some more info...


http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=16898&page=1


Apparently, the food effects will stack. There are also a number of BE changes in support of the upcoming Chef changes. Pity I had to learn about them from the Chef forum (by way of the Kettemoor forum).





Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

mmaughme
Tue Jan 20, 2004 6:58 pm
#4

Hmm, turns out there are Tailor changes in support of the upcoming Chef changes as well. Tailors are getting a schematic for crafting chef outfits and hats.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

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