Bio Engineer Archive
Thread: Master who's lost.. please help =o(
...........Physique..Prowess..Mental..Psych..Agression
Health.......40%.......25%.......5%......5%....25%......Hardiness
Action.......25%.......42%......17%......9%.....8%......Dexterity
Mind..........5%.......10%......50%.....30%.....5%......Intellect
Armour.......40%.......25%.......5%......5%....25%......Fortitude
Resists......40%.......25%.......5%......5%......25%......(Resists)
Damage.......17%.......16%.......9%.....17%....42%......Power
Attack.Spd...9%.......5%.......26%......43%.....17%......Courage
To.Hit........5%.......10%......50%.....30%.....5%......Cleverness
Special1.......................................................X....(Invalid->Nil)
Special2............................................X...........(Invalid->Nil)
Ranged...................................X
thanks to you all! you've all been a big help!
I guess the part that i get confused at is with the generational cloning. Do you use all cloned dna ? do you use half and then crap? what should go where?
Thanks again soo much!
NancyJ wrote:
on the mask scent issue - this might seem live a given but make sure you're prone and crawling when you try to sample with your finger hovering over the /stand; and /burstrun; buttons
it wasnt! i didn't even think about the going prone approach!
Advanced Ubese is the best friend of a BE in my opinion
No more dieing.
EnosFiroken wrote:
exclent information chart. however. isnt special one done by physique and 2 by agression? or am i wrong?
WadeNightmane wrote:
I guess the part that i get confused at is with the generational cloning. Do you use all cloned dna ? do you use half and then crap? what should go where?
Thanks again soo much!
Whats your goal? If your looking to drastically lower the CL of the creaure your working with then yes mixing multi-generational DNA with low-cl creature can work quite well. I'd also look at what your experimenting as another good way to lower CL. Remember to avoid touching the aggression slot for experimentation if you want to lower CL.
If on the other hand you want to get specific traits then you can do that differently. I like mixing Mantigrue Reaper DNA with the specials I want for a good mix of resists and specials. For example I might use Deaths Head Merek for strong poison/strong disease. They unfortunetly have 10% resists. Mix it MaR/MaR/AW/AW/AW to get Light armor,25% kinetic/energy and 45% blast/cold/electricity/acid/stun. If those resists aren't good enough I mix it back in with more mantigrue reaper DNA. Alternatly I can then sample that and mix with something like mutant rancor DNA or Bark Mite Burrower depending on what my final goal is. MuR/MuR/2/2/2 for generally high resists and good HAM or BMB/BMB/2/2/2 if I want to get high kinetic resist and a more reasonable CL.
Play around with MBE and read the forums often
Thats is probably the best advice anyone can really give a new MBE ![]()
Message Edited by SomeUser on 02-10-2004 06:38 PM
- Haven't been able to successfully sample a Rancor or even come close with +70/+100 mask scent without getting aggroed and most of the time dying.
- Can't figure out the generational thing where you sample the critter to get lower stats on the next, i always screw mine up really bad and nothing comes thru.
Any words of encouragement or pointers, or a beam of light in the right direction to help me get on the right path to become a successful MBE would be so greatly appreciated!
Now I'm not asking for any secret formulas or anything like that, just a little guidance =o)
I've read these boards and posts and guides and I just get more confused =o(
a lost MBE....