Bio Engineer Archive
Thread: Did BE pets get stealth nerfed?
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Korbus
Wed Feb 11, 2004 7:35 pm
#1
What the hell?
I'm a CH who uses primarily BE pets and I can't call all of them because I keep getting the "this pet is invalid for its current level."
I've lost close to 500,000 credits in Bio-Engineered pets with this patch if this isn't a bug.
I haven't been reading the boards on Bio-Engineer changes.....
....this is a hush hush stealth nerf or is it a bug?
DeneziB
Wed Feb 11, 2004 7:39 pm
#2
Not a stealth nerf. It's been advertised on these boards for quite some time that abnormally strong pets would be brought down to the correct creature level they should be.
There should be an option upon calling that reduces its stats to the valid ones for its level.
Korbus wrote:
What the hell?
I'm a CH who uses primarily BE pets and I can't call all of them because I keep getting the "this pet is invalid for its current level."
I've lost close to 500,000 credits in Bio-Engineered pets with this patch if this isn't a bug.
I haven't been reading the boards on Bio-Engineer changes.....
....this is a hush hush stealth nerf or is it a bug?
loomis001
Wed Feb 11, 2004 7:50 pm
#3
Korbus wrote:
What the hell?
I'm a CH who uses primarily BE pets and I can't call all of them because I keep getting the "this pet is invalid for its current level."
I've lost close to 500,000 credits in Bio-Engineered pets with this patch if this isn't a bug.
I haven't been reading the boards on Bio-Engineer changes.....
....this is a hush hush stealth nerf or is it a bug?
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where have you been we been talking about this since it been anounced
Korbus
Wed Feb 11, 2004 11:29 pm
#4
Hehe, haven't even glanced at the BE boards in a long, long, time.
Well, shucks. I'm going to miss my Merek for awhile.
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