Bio Engineer Archive

Thread: Factory bug

Trexel75
Mon Aug 04, 2003 1:49 pm
#1

Does anyone know if thay fixed the bug that wouldn't let factorys take items out of a Factory crates?

Tamour
Mon Aug 04, 2003 1:52 pm
#2

Factories DO take items out of crates. There's just a trick to doing it. Order your ingredients in the exact order of the schematic. Always use a minimum of 2 crates per crate type. Have a few extra of some ingredient. Run.



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Tamour - Doctor/Combat Medic - Theed, Naboo (Chilastra)
Flaming Monkey Prophecy
Ututin
Mon Aug 04, 2003 1:54 pm
#3

As of last night no. Haven't received any news as to when either. I have however read that it is possible for a factory to pull out items from the crate if you transfer directly from the output hopper into the input hopper. That means creating all thecomponents and leaving it in the output hopper until all the necessary components are manufactured. I haven't tried this personally, but in the process of making all the sub components to give it a whirl. I'm willing to try anything, transferring items one at a time is a pain.






Ututin

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the former." - Albert Einstein

Trexel75
Mon Aug 04, 2003 1:55 pm
#4

Realy cool that will make my life easyer
Ututin
Mon Aug 04, 2003 1:56 pm
#5






Tamour wrote:
Factories DO take items out of crates. There's just a trick to doing it. Order your ingredients in the exact order of the schematic. Always use a minimum of 2 crates per crate type. Have a few extra of some ingredient. Run.




Interesting, I'll try this as well.





Ututin

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the former." - Albert Einstein

Trexel75
Mon Aug 04, 2003 1:57 pm
#6

lol I think everyone Everday should send in a bug about it till its fixed! maybe if you keep bugging them thay will fix it lol
Zavy
Mon Aug 18, 2003 7:56 pm
#7

Sorry I haven't read the boards for a few days now, and I couldn't find it in the patch notes anywhere, but are factories fixed yet? I'm kind of anxious to use the resources ive mined this cycle that seem to be piling up, but I dont wanna waste them.


If theyre not fixed, does anyone have a quick workaround fix that they could share with me? Thanks in advance.


Surefoot-SOK
Tue Aug 19, 2003 3:32 pm
#8

Looking around the boards, it looks like server reset or redeed of the factory are possible workarounds.

I never had a problem with my factory then I was affected by this bug today.

The only thing I can think of is I used a 1000 count schematic instead of a 100 count which I ususaly use. Could this be the reason? Did anyone that was affected use a 100 count schematic?
Dumahim
Fri Sep 05, 2003 4:15 pm
#9

I've been fortunate to have dodged the factory bug that I heard so much about. the one where people run 100 items and can't do any more until it gets redeeded. But now today I made a run of 100 items and can't access the schematic for the hopper. Is that what happens and my only recourse is to empty it and redeed it?



____________________________________________

Suprak Kal'Avant
Teras Kasi Artist
Master Doctor
Dumahim
Sat Sep 06, 2003 8:04 am
#10

Anyone? I don't want to redeed it unless it's the only option.



____________________________________________

Suprak Kal'Avant
Teras Kasi Artist
Master Doctor
Zarlor
Sat Sep 06, 2003 9:24 am
#11

I hadn't heard of that one, but it has often been stated by Holo and in the patch notes that if you run into a problem wiht a factory and it hadn't been redeeded since the last patch, it would probably be best to do that.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
jkray8472
Sat Sep 06, 2003 9:33 am
#12

I got my first two factories the day after the big patch. I have been running multi-hundred loads at a time, and they are all running fine. I've read on the forums that the factories will now pull correctly from crates also. I will be trying that this afternoon.


So it looks like the dreaded "100" fatory bug is gone. I just wish they had announced that on the patch notes...




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RazerII
Sat Sep 06, 2003 4:22 pm
#13

dont know if any1 else has experienced this problem that I have with factory crates? I made 2 crates of bio fx and 2 crates of liquid suspensions and i cant get any items from any of em.no attributes on the crates either,am I the only one with this problem? lemme know if any of you have had this problem tnx in advance



can anyone beat a 909 wound heal or a 3200 stim heal?
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