Bio Engineer Archive
Thread: Pet stim priceing?
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Evv_Darr
Thu Aug 26, 2004 7:42 am
#2
Hello,
I'm still a rather new BE and i recently made a 1k run of pet sims 26 use 982 power. Now what would be a reasonable price for these? im on the corbantis server btw
Kevm
Thu Aug 26, 2004 7:53 am
#4
A pricing scheme that I see quoted on these boards a lot is (power * charges)/10
drezbizkit
Thu Aug 26, 2004 9:44 am
#5
Are those B's,C's or D's?
Anyway, I'm on Corbantis too. I've been sellin PetStim's since Nov 2003. I used to use the (power * charge)/10 so in your sample, that would cost 2,553 credits.
Well, there aren't as many Creature Handlers anymore and the demand for PetStims haven't been that great. So I've changed my scheme to (power * charge)/15 so the new modified price for that same PetStim would be 1702 credits based on my pricing scheme. That is based on my PetStim B's (I use Doctor crafter Adv.Components and some good Fungus and can make 900+ power PetStim Bs).
I don't really buy too much of my resources, either hunt or harvest my stuff and can keep costs down. I did some calculations awhile ago (but took notes). Based on a PetStim B with all advanced components, and putting out a 930(30) petstim B, I make 15.2 credits per resource at my rate, 22.8 credits if priced at 10. So, one thing to keep in mind is how much it costs.
So, PetStims aren't the most profitable of things, but I enjoy making them for some reason. My biggest profits have been through Tailor Tissues. My GF is a Chef, so I don't really make money there, but boy can she cook. My store is on Naboo just outside of Theed.
I wish you luck and hope you enjoy being a BE. It isn't the most uber of professions, but it has some great things about it. If you have any questions, feel free to shoot me a email or PM.
Good Luck and May the Force be with you
Elon
Zadokk
Thu Aug 26, 2004 9:54 am
#6
drezbizkit wrote:
Are those B's,C's or D's?
Anyway, I'm on Corbantis too. I've been sellin PetStim's since Nov 2003. I used to use the (power * charge)/10 so in your sample, that would cost 2,553 credits.
Well, there aren't as many Creature Handlers anymore and the demand for PetStims haven't been that great. So I've changed my scheme to (power * charge)/15 so the new modified price for that same PetStim would be 1702 credits based on my pricing scheme. That is based on my PetStim B's (I use Doctor crafter Adv.Components and some good Fungus and can make 900+ power PetStim Bs).
I don't really buy too much of my resources, either hunt or harvest my stuff and can keep costs down. I did some calculations awhile ago (but took notes). Based on a PetStim B with all advanced components, and putting out a 930(30) petstim B, I make 15.2 credits per resource at my rate, 22.8 credits if priced at 10. So, one thing to keep in mind is how much it costs.
So, PetStims aren't the most profitable of things, but I enjoy making them for some reason. My biggest profits have been through Tailor Tissues. My GF is a Chef, so I don't really make money there, but boy can she cook. My store is on Naboo just outside of Theed.
I wish you luck and hope you enjoy being a BE. It isn't the most uber of professions, but it has some great things about it. If you have any questions, feel free to shoot me a email or PM.
Good Luck and May the Force be with you
Elon
When I made them, they sold like hot cakes - even the enhanced Stim Di made with janta blood and enhanced liquid suspensions. Only healed for 1400, I priced it as 35k and that sold pretty quickly
Evv_Darr
Thu Aug 26, 2004 10:41 am
#7
Thanks for the replies guys
Anyhow yea im going to try 2500 a pack see how that does. I dont understand why everyone says that our stims and pets dont sell ive made almost 2 million this last week just selling pets. Only reason im making the stims and viality packs is i get at least 15 /tells a night asking for them.
Anyhow i must admit ive made more money than i expected and have had a great time making some of the cool pets
Managed to make a few level 70s those are fun hehe.
Thanks for the replies though fellas/ladies 
Numen
Fri Aug 27, 2004 7:55 am
#8
Evv_Darr wrote:
Thanks for the replies guysAnyhow yea im going to try 2500 a pack see how that does. I dont understand why everyone says that our stims and pets dont sell ive made almost 2 million this last week just selling pets. Only reason im making the stims and viality packs is i get at least 15 /tells a night asking for them.
I think the main reason is some people assume all crafting professions should be makeing that in a day. Some people just can't grasp the idea that something being fun to them might be more worthwhile than making the most credits.
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