Bio Engineer Archive
Thread: BE profitability
I'd probably rank BE kinda in the middle of crafting professions in terms of profitability. I think it's kind of a "feast or famine" kind of undertaking. You can go days without selling anything, then BOOM sell a bunch of crates of tissues or some high level pets, and have a couple million credits in a big hurry. But if this is a conern for you, you should check it out on your server, and with your particular situation. For tissues, your profitability will be tied to your ability to get high quality organics (meat/bone/hide) in large quantities and then to market the tissues you make from them. So you should start thinking about how you will be obtaining these supplies on an ongoing basis, and then take a look at what the market is for them on your particular region of your particular server.
Trellrix wrote:
So to all you BE veterans, is BE profitable?
Trellrix wrote:
Hello all!
I'm currently anovice BE and working my way through the en masse grindage!. Anyway I'm very curious about BE's profitability and I know that the Tissues are probably the BE's best asset to sell. I also know with the recent vendor changes, those who do not have the spare sp to invest in (like me) the business tree in artisan would probably have a hard time selling goods.
So to all you BE veterans, is BE profitable? I know its a lot of hard work. I enjoy BE but I would like to make sure that I will get my money's worth for investing into this profession. I'm also fed up of doing mission upon mission.
Thanks