Bio Engineer Archive

Thread: might be grinding for BE soon, got a question

highlander2004
Tue Oct 04, 2005 4:41 pm
#1

seems armorsmith,weaponsmith and arcy" gonna stay arcy" have been getting to the point of not being able to find really good resources to compete with those that have mil's to buy them for 100cpu i just cant compete with that. im thinking of dropping AS and WS and picking up BE. what kind of money can i make and im thinking ill have to have a combat profession as well so i dont die out in the field. any good advice
WineGuyJr
Tue Oct 04, 2005 5:14 pm
#2

If you want to make pets, then resources won't be much of an issue since the final stats will be determined by the DNA you get from wild creatures. I don't make pets myself (nor do I know enough about them), so I'm not qualified to offer an opinion on their marketability.


If you're planning to make meds....then you're going to run into the same problems you already have since all of the meds (especially the enhancers) require at least some uncommon resource. The med resources probably won't be as expensive as the AS ones, however. I paid a LOT to acquire the best resources on my server and generally I was able to pay in the 8-20cpu range (justtwo resources over 20....21 cpu for some Eleton Reactive gas and 30cpu for some Insect Meat).


I don't know how competitive your server's market for meds, nor what resources you can get ahold of. But I'd guess that if you can make 1150 power/15 charge StimD's or better you'll probably find a market for them. For stims you'll definately want to get ahold of some high (900+) OQ Tatooine Fiberplast and some high (again, 900+) OQ & PE seeds (which includes, 'fruit', 'berries' & 'flowers', though flowers have a cap on PE, I think) as those resources are used on the final combine and will have the most effect on your stats.



Good luck.




----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

----------------------------------------------------------------------------------------------------------------------------
All Acounts Canceled on 11/17/05
highlander2004
Wed Oct 05, 2005 6:51 am
#3

ty for the advice, do you also make stuff for tailors as well. dont BE's do that as well, bet theres good money in it
Page 1 of 1
Previous Next