Bio Engineer Archive
Thread: Quick Question(s)
Does the quality (effectiveness) of the crafting tool you use determine (at least partly) the quality of the item produced?
I was also wondering what item's are the best for grinding weaponsmith? I'm looking for items to craft with simple resource requirements (2 or 3 different resources, preferably) that give a high amount of experience.
Thanks! =)
What you want to do for grinding is:
- Grind pistol barrels to get Firearms I
- Grind projectile rifle barrels after that all the way to Master WS
As far as the crafting stations/tools, the effectiveness of them comes into play when you are doing your experimentation and the higher the effectiveness of them the better chance you have at getting Great / Amazing Successes while experimenting. So in a nutshell, the tools/station effectiveness improves your experimentation results thereby giving you a higher quality weapon (or a high quality schematic with less tries if you are doing a factory run).
What resources do they require?
What do I need to grind to Master?
Or is there a pretty nice FAQ answering this question. If so please post the link and sorry to ask this noob question, because I am sure it has been asked many times before me.
Message Edited by BountyHunterTHX1138 on 10-09-2005 01:11 PM
What resources do they require?
What do I need t grind to master?
Or is there a pretty nice FAQ answering this question. If so please post the link and sorry to ask this noob question, because I am sure it has been asked many times before me.
Message Edited by BountyHunterTHX1138 on 10-09-2005 01:11 PM
BountyHunterTHX1138 wrote:
What are the most popular items to craft?Depends. There are meds, tailor tissues, chef tissues, and creatures. For meds it's Stim-D's, distantly followed by some of the bacta enhancers. For tailor tissues it's Tensile Resist, Fear Release, or Pathway Agents, though most others are viable. Chef, any of the nutrients (INNs, BSNs, MNSs). Creatures are a whole different story. Non-CH mounts, CL70's, Twins (CL35s), Triplets (CL23), high damage, high health, all depends on the customers.
What resources do they require?
Sorry, you're gonna have to look these up, check outSWGCraft.com. Mostly they're all organic. For creatures quality does not matter.
What do I need t grind to master?
A lot of meat and flora. Grind up to Tissues I, then do MNSs to Tissues III, then BSNs to master.
Kivrin wrote:BountyHunterTHX1138 wrote:
What are the most popular items to craft?Depends. There are meds, tailor tissues, chef tissues, and creatures. For meds it's Stim-D's, distantly followed by some of the bacta enhancers. For tailor tissues it's Tensile Resist, Fear Release, or Pathway Agents, though most others are viable. Chef, any of the nutrients (INNs, BSNs, MNSs). Creatures are a whole different story. Non-CH mounts, CL70's, Twins (CL35s), Triplets (CL23), high damage, high health, all depends on the customers.
What resources do they require?
Sorry, you're gonna have to look these up, check out SWGCraft.com. Mostly they're all organic. For creatures quality does not matter.
What do I need t grind to master?
A lot of meat and flora. Grind up to Tissues I, then do MNSs to Tissues III, then BSNs to master.
Thank you very much.
BountyHunterTHX1138 wrote:
Anybody?
Try looking at the top of the BE forums, it's a post called 'FAQ' strangely enough hehehe