Bio Engineer Archive

Thread: Factory items

Aleskander
Sun Nov 14, 2004 4:27 pm
#1

We've all thrown the bigger crates issue around and I'm not going to do it again.


The problem I have with factory runs is in getting the items out of the factory. This is a problem for all crafters, not just BE's.


You have 2 basic options for getting items out of the factory: 1. click and drag (which doesn't work very easily) 2. Pick up item (which put the item into your main storage).


Why can't we do a "select all" and pick them up into an open window? I carry the crates of additives to my chef customers in backpacks which forces me to click and drag 40 items.


I'm sure a simple change like this would help all crafting classes.



*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
Zadokk
Sun Nov 14, 2004 4:49 pm
#2

Yes this would be very useful indeed, the problem with this idea is that if there is a button for it then there is a command for it. This could lead to item duping, which could have a very negative effect on the economy where, for instance, crafted weaponry is concerned. I'm sure someone would prefer 20 crafted DE-10s than just one.


If the devs can assure themselves that duping wont take place then im all for this idea.
Taalar
Wed Nov 17, 2004 2:08 am
#3

Good idea. In just about any other program, you can select multiple items by holding down the ctrl key, or select all items by using the shift button. It's unfortunate how many basic ui problems are still around nearly a year and a half after the beta "ended."



Ilka's Biotech
Theed, Naboo, -3795 4425
Selling high grade creatures, food additives, tissues, and pharmaceuticals.
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