Bio Engineer Archive

Thread: Exceptional tissues ... how did you do it?

Chottle
Sun Nov 21, 2004 2:30 pm
#1

Just wondering how any BE's out there may have made some 4/19 Tensile Resistence or some +19 Coagulant Agents? Please post the stats of the resources you used here, and any crafting methods also used (food, research center, etc). Thanks!



Chottle - Master BE/Master Rifleman

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Taalar
Sun Nov 21, 2004 3:00 pm
#2

For coagulent agents I had to use 998oq wood and 996 oq bone. The meat I used was mediocre (weighted avg of 888). It took me a couple of tries to get 19.



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droid327
Mon Nov 22, 2004 5:56 am
#3

why would you wanna bother maxing out the stun resistance or something? If you're gonna bother making exceptional tissues go for things like intim/warcry that cant be double stacked in SCs but arestill useful if you only have 1 clothing non-armor slot




Jekk Badlander
Lowca
Commando - Rebel Pilot
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ArthurDentOnBria
Mon Nov 22, 2004 9:12 am
#4


You have a point. But the thing about your comment is that it's not like you have that choice ("hmm, should I make a +19 fear release or should I make a +19 tensile resist?") right? I mean the ingredients of the two tissue have almost nothing in common aside from the carnivore meat. And when you hear people boasting about making "exceptional tissues" it's almost always tensile that they are making because it is so much easier to plunk down near 1000 OQ wood and bone than it is to do something like fungi and herbivore meat. Really what you would have a choice of making is probably tensile resist or coagulent, and tensile resist is the clear choice there due to coagulents extreme unpopularity these days.







droid327 wrote:


why would you wanna bother maxing out the stun resistance or something? If you're gonna bother making exceptional tissues go for things like intim/warcry that cant be double stacked in SCs but arestill useful if you only have 1 clothing non-armor slot










ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
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Hockerbrecht
Mon Nov 22, 2004 9:25 am
#5


I always try and make the best tissues i can, the only exceptions are Enh. Myroflex and Active tranquilisers. As Milk and Eggs are hard enough to get anyway let alone with Very good stats.


The only other tissue I make that is a lower on purpose is Active Bio-sensors, as some Tailors like to put 2 x +13 to max at +25 where asothers prefer to put +18 tissues in theirs.


But to answer the question the tissues I have had that high are Tensiles at +4/+19 and Active Bio-Sensors at +19/+19. But in both cases they were very high stat resources

And i have tried getting that magic +5 on melee def, but still only able to get a 97% experimented tissue. Still have to wait for Truly exceptional Meat. As i have the rest of


OQ 1000 Wood

OQ 999 Bone

OQ 999 Hides

Message Edited by Hockerbrecht on 11-22-2004 04:32 PM



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