Bio Engineer Archive
Thread: Uber Durney of Death
Here was one of the first creatures I put together last night with some screecher dna. I payed the price for getting it because he plagued my mind bar all the way down.
CL - 45
H - 10443
A - 10173
M - 10443
AP - Light
Kin - 44
Energy - 30
Heat - 20
Acid 20
Speed - 2.17
Hit - .43
Damage - 380-390
Tell me what you think.
jonesy7777 wrote:
Here was one of the first creatures I put together last night with some screecher dna. I payed the price for getting it because he plagued my mind bar all the way down.
CL - 45
H - 10443
A - 10173
M - 10443
AP - Light
Kin - 44
Energy - 30
Heat - 20
Acid 20
Speed - 2.17
Hit - .43
Damage - 380-390
Tell me what you think.
Nice pet!
One question though....No specials?
Only thing that can take my rabbit down is the holy hand grenade...![]()
Only thing I don't like is that he has no specials. I can't wait to make more of these with a better attack and give them to some other CH friends of mine...army of rabbits is going to woop up on you.
WHere's the Monster?? Behind the Rabbit???
Nooooo!!!! It Tis the Rabbit!!!!
(Sorry, had to
)
Nice Rabbit, though...
Durney Kova
BABE - Lowca
Master Entertainer/Master Musician/Master Image Designer
Novice Dancer/Novice Medic
Dunk Wunklin (x2)
Lowca / Shadowfire
Master Scout/Ranger/CH/Fencer/BE
heathgt350 wrote:
is it possible to increase the speed at which the durni's move? cos they are easily kiteable in their wild state.
Are they faster than the airspeed of a coconut laden swallow?
Do tell, the world wants to know.
(I myself have not figured out how to change runspeed. But then again Im still working on mastering BE and havent put a lot of time into trying to change that.)