Bio Engineer Archive

Thread: Where does the agressive attribute come from ?

Anubion
Fri Jan 02, 2004 5:49 am
#1

Hi there,


i made several Non-CH Pets now, with nearly the same DNA samples (e.g. 2 nocous kamurith, 3 nightspiders)


they always came out very fine at lvl 10 and about 6k HAM but if tamed, they sometimes are "flagged" as Agressive: Yes !! So as non-CH you cant handle them


Does anybody know how this Agressive Flag is to be controlled. I would guess it is depending on the creature form that you are using in the final combine, but not sure.


Can anybody here approve or disprove this from own observations, please?


meroc
Fri Jan 02, 2004 6:02 am
#2

A lot of clones have odd things happen with kamurith DNA.According to our correspondent, the dev that looks after this kinda thing said he'll take a look at it after he gets back from holidays.


In the meantime, try something else in those slots (Venom-Filled Arachne perhaps) and see how that goes.




Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
Monthar69
Fri Jan 02, 2004 6:43 am
#3

Agro/Non-agro is determined by the skin used. If qa wild version of the creature is agro then the BE version is too.


For instance, angler is agro, gurreck is not. Just go to swgcreatures.com, do a search for all non-agro Bioengineerable creatures and that's the list that can be non-ch




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