Bio Engineer Archive

Thread: question for BEs

DeusManus
Sun Jan 11, 2004 8:32 am
#1

i came across some tat.horn the other day and have been curious as to what it is. i heard the you guys use them to make cool mods and was wondering if thats true, and if so, what can you make with it?



Morauz
DeusManus
Sun Jan 11, 2004 12:06 pm
#2

/bump



Morauz
Fodder650
Sun Jan 11, 2004 12:17 pm
#3

Its an inorganic with no real use right now other then putting out as a display.




Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
EvilNerf
Tue Mar 02, 2004 9:24 am
#4

Im working on getting BE(Organic Chemistry's a **edit**), and have been trying to do some reading on the subject and from what I gather, a Novice can make just as good as pets as a master, they just cant use the bigger skins. Am i mistaken?



Boban Knot: The Smelly Rodian.
kparton
Tue Mar 02, 2004 9:27 am
#5

yes, you are mistaken,


A Novice BE can sample DNA from higher Lvl pets, hence cant get better DNA, hence cant make a better pet.


A MAster BE Can sample DNA from High Level Creatures and place that DNA into a Novice Skin and would still be better than a Novice.





----~~----
Cant remember My Characters Name
Think he's a Gun Maker Thingy
kparton
Tue Mar 02, 2004 9:28 am
#6

Plus Masters have More Experimentation points to use on the DNA schematic.



----~~----
Cant remember My Characters Name
Think he's a Gun Maker Thingy
Nyema
Tue Mar 02, 2004 9:36 am
#7

If you're having a hard time with organic chemistry, please be aware that Bio Engineering is worse...


A novice cannot make a pet just as good as a master since:


A) points available to experiment are not there, reducing your flexibility in your creatures stats

B) a novice's DNA samples (sorry for the lack of a better term) suck.

Just 1 example: specials do not stick with the low end DNA.


Not to mention, trying to sample the high end creatures you need to get the good stats, is near impossible until after DNA Sampling IV


Now, you may be able to make the same NonCH pets that a master can make, however your samples are going to limit you. This is only because you do not need the experimentation when making NonCH pets, less is more in this case.


Not trying to sound like I'm shooting you down, but just know BE is not easy and you do need to be much more along in it then just novice, to make the high end pets and also, the pet stim packs, pet vitality packs and the tissues. *People always focus on the pets, why is that? BE enhanced clothing is HUGE*



NYN
Pelique DevaZ
Starsider - Master Smuggler - Master Charmer

ArthurDentOnBria
Tue Mar 02, 2004 9:40 am
#8

Like others have said, yes, in general novices cannot make pets anywhere near as good as a master can. To make really good pets you really need to advance considerably in both dna sampling and engineering skill, that is where you really gain the ability to customize pet's statistics.


That said, perhaps novices can make better non-ch pets than masters can. I've seen a lot of recipes in this forum where novices do combines that masters simply cannot do. I think a clever novice could probably do really really well making non-CH pets if he/she put their mind to it.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


EvilNerf
Tue Mar 02, 2004 9:47 am
#9






Nyema wrote:

If you're having a hard time with organic chemistry, please be aware that Bio Engineering is worse...






Nah, i just dont like constantly grinding out, Bio Effect Controllers, I would at least like to make something useful.






Not trying to sound like I'm shooting you down, but just know BE is not easy and you do need to be much more along in it then just novice, to make the high end pets and also, the pet stim packs, pet vitality packs and the tissues. *People always focus on the pets, why is that? BE enhanced clothing is HUGE*





Your not shooting me down, i figured there was something like this,I just didnt know what it was.





Boban Knot: The Smelly Rodian.
ValourianAudusen
Tue Mar 02, 2004 12:03 pm
#10

If you don't like grinding out bio effect controllers, then you will have a tough time with Bio Engineer. The fastest way to get to master is grinding useless micronutrient supplements. Of course, that is mostly for the holowhores. I made my way to master by making stuff I enjoyed making, rather than grinding, but yes there was a skill box I really wanted in a hurry, so I grinded using the micronutrient supplements. If you really want to experience the bio engineering profession, don't grind. Make pets as you go, learn how things work. Making food additives and clothing additions will make you some bank on the way, but I have found there are many tailors and chefs that won't buy these unless you make the super uber tissues with the best materials. Good luck!






Valourian Audusen
Master Bio Engineer - Eclipse
EvilNerf
Tue Mar 02, 2004 12:27 pm
#11

Im not grinding for a holo, im planning on enjoying BE all the way through.



Boban Knot: The Smelly Rodian.
Wokka
Tue Mar 02, 2004 12:42 pm
#12






ArthurDentOnBria wrote:

That said, perhaps novices can make better non-ch pets than masters can. I've seen a lot of recipes in this forum where novices do combines that masters simply cannot do. I think a clever novice could probably do really really well making non-CH pets if he/she put their mind to it.



Very excellent point. A low level BE can better hit the target of low level pets without overshooting it. Masters need to nerf things just to keep from being so good when making non-ch pets. The masters are stuck with always getting high level samples which may, on their own, overshoot the cl 10 requirement.


But, a novice who advances only DNA sampling to IV can sample some nice creatures indeed and have High Quality samples, they can't reach the samples they get at Master. Plus, the Assembly mod you get from Engineering would not be there until you persue that branch.


the DNA sampling branch advances waaay to fast. I was able to max DNA sampling to IV before I even filled 2 other boxes of BE crafting. Maybe it was because of all the crit failures I had when converting these samples to templates, lol.


Wokka-wokka


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