Bio Engineer Archive

Thread: Legal critter?

Cylenthia_Tavishaun
Tue Mar 02, 2004 8:38 pm
#1

Today, I was out on Endor sampling my favorite MoBs, Merek Harvesters. As usual I would sample until my Muon downer kicked in and then I would sit down to grind out pets. One of the pets that I created, and I don't recall exactly what I put into it, has the following stats:

CL14
H: 9078
A: 6188
M: 6547

K/En - Vuln
B: 25
H: 20
C - Vuln
El - 25
A - 25
S - Vuln

210 - 220
S1: KD
S2: -

RA: YES

This pet is nothing spectacular what so ever, however I'm wondering with it having turned out at CL14 with a Health of 9078 is this a pet that I could run into problems with if I sell it? This is only 1 example of pets that I've created this way. All are first generation and I'm doing nothing special to create them other than utilizing 5 experimentation points (3343 BE currently) in the Physique to try and get Light Armor in my pets. Anyhow, just thought I would through this out there and see what anyone thought of it.

Cyl






Cylenthia Tavishaun
Master Brawler | Master Swordsman | Master Pikeman
Warrant Officer I, Imperial Army
Daughters of Allya (SHE)



Kailasa
Tue Mar 02, 2004 10:50 pm
#2

From my experience that level 14 pet will more than likely be adjusted to a level 20ish pet when the patch hits. However, that is only my best guess based on previous creations that had high HAM and some resists like that. It's a very good pet for level 14. However, right now what is "legal" and "valid" is very subjective. If the pet stays level 14 currently, then for the moment it's legal. However, I have a feeling that the next patch you will probably see the level adjusted for the animal.



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