Bio Engineer Archive
Thread: How to make a CL 10 Kaadu with the best stats
a MBE could make you a pet with around 6k HAM or better and a novice BE can make a 3-4k HAM
with specials that you want.
Well, how would you make this?
Kaadu (light tan) CL 10
Health 7714
Action7499
Mind 7140
Resists: 33% to all
Attack speed: 1.98 to hit: .22
Damage: 260-270
no ranged attack
specials: dizzy strike and strong poison
***no armor***
Kitoshi wrote:
Well, how would you make this?
Kaadu (light tan) CL 10
Health 7714
Action7499
Mind 7140
Resists: 33% to all
Attack speed: 1.98 to hit: .22
Damage: 260-270
no ranged attack
specials: dizzy strike and strong poison
***no armor***
Good freaking lord.
I dont even think that is possible. That would be a great cl20 pet.
Hmm. Hmmmmm. I havent ventured to Endor or Yavin much, but from what I can tell, I dont know what he would use to make that. There is a type of kamurith on Dath that is a lower CL, about 7k ham, and strong poison, but that doesnt explain the other numbers. Maybe use one of those in aggression and one in physique, then find a low low low low level mob that has a few k in ham. You could experiment up the ham as much as you can.
Thats a crazy pet.
That's made with bugged dna, you might say that someone exploited those bugs to make CL10 pets like these. If a CL10 is more than 15% for all resistances and more than 3000 HAM then it's using bugged dna and will be reverted or deleted when they correct the exploit.
The best I've made reliably without using bugged DNA is 3500 health 1800 action, 1200 mind, 20% kinetic, 9% resist on a couple others. CL10, ~110 damage, no specials:
- Resampled Graul DNA in slot 1
- newbie creatures in slots 2-5
This produces a creature of CL11-12 everytime for me. However, after resampling 5 DNA samples for this creature, I can reliably make CL10 with the above stats.