Bio Engineer Archive

Thread: Beer! New Chef system will make us drunk.

MissileToad
Sun Dec 21, 2003 7:25 pm
#1

So, the new Chef trees are apparently all planned out! Each food will do one of a variety of things, anything from old fashioned stat buffing to raising your skill mods to even making your incap time shorter. Apparently BE additives are going to benefit Chef foods a lot more than they currently do. The post is over in the Chef forum somewhere... lost the link. Here's something that stood out to me:


Jawa Beer
Type: Skill Mod
Effect: Buffs Mask Scent


Can you say drunken mad scientists?




Octavius - Mad Genius, Forgetter of Pants
Gillespie - A Fish of the Farce

- So long, and thanks for all the fish! -
- Oct and Gill, under TheInsane management -

Yosho_Tarien
Sun Dec 21, 2003 8:06 pm
#2

It's about time the chefs got their turn. They're the ones we always looked to when we said that it could be worse.



Hida Riken, Kettemoor - Pink Teras Kasi
Hovanoi Riken'lar, Kettemoor - Bartender
Fasma Tarien, Valcyn - Wallflower

Long Live the Teras Kasi!
It's the community stupid!

StarGod
Sun Dec 21, 2003 8:07 pm
#3

YEY!!! Drunk Ranger here reprrrrrrrrrttttign foorrrrrr ddddduutty bllllllllllllaaaaaaaaaaaaaaaaaaaaa
Echinacea
Tue Dec 23, 2003 11:20 am
#4

Mix your alchols! Starshine Surprise will decrease the incap timer. So when that Mask Scent does fail, and you get your butt chewed off, you can get up and run away more quickly!



Col. Tarot v Starsider
Elder Master Entertainer and AXIS M.I.L.F.
Mathom © Starsider
Entertainer
Dedrima
Tue Dec 23, 2003 11:22 am
#5






Echinacea wrote:
Mix your alchols! Starshine Surprise will decrease the incap timer. So when that Mask Scent does fail, and you get your butt chewed off, you can get up and run away more quickly!



And you'll get the mob drunk off your blood. Oh wait, doesn't work that way. Rats.




-Legowen Aingeal
Chilastra
Master BE, dabbler in everything
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