Bio Engineer Archive
Thread: What is good??
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lorloc
Sun Sep 05, 2004 6:18 pm
#1
Greatings everyone. I just acheved Master BioEngineer and now was wondering what is considered good? If any of you can give me a high and posibly low for things like....
Broad Spectrum Nutriants (i just ran one off with average components and go it to 62...good? Bad? Average..
Intelligent Nanonutrients...
I think you get the idea...
Any help would be great Just to give me a guid to go by..
Thanks
Grozurr
Sun Sep 05, 2004 6:35 pm
#2
Clothing tissues should be at least 13+ on whatever mods. beyond that usuallydoesn't matter, as 2 of that will get the maximum +25 skill mod.
For nutritional suppliments:
Micronutrients should be 55+ for most chefs to want them
BSN's should be 85+
Intelligent nanos should be 115+
Chefs seem to love 116's and 117's
it will take some good meat and flora to make good stuff, but you can put wood in the "organic" slot if it has a high overal quality to bump that overall (don't worry that it has no PE/FL stats).
Grozzer
MBE/Sentinel
Kauri
droid327
Sun Sep 05, 2004 7:28 pm
#3
before NancyJ chimes in with her favorite caveat I'll take care of it =)
Tailor tissues that say they go in Casual Wear should be +13 at least, since you can stack them in a single piece of clothing
Tissue that say they go in Field Wear should be +15 at least, since you cant stack them in a single piece, and with armor you only have one clothing slot.
Kevm
Sun Sep 05, 2004 7:58 pm
#4
lorloc wrote:
Greatings everyone. I just acheved Master BioEngineer and now was wondering what is considered good? If any of you can give me a high and posibly low for things like....
Broad Spectrum Nutriants (i just ran one off with average components and go it to 62...good? Bad? Average..
Intelligent Nanonutrients...
I think you get the idea...
Any help would be great Just to give me a guid to go by..
Thanks
Broad spectrum nutirents : Average are 84 or 85
Intelligent Nanos: Average 114 or 115
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