Bio Engineer Archive
Thread: item decay on crafting tools is silly
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Kova
Sat Dec 20, 2003 5:53 pm
#1
not exactly a major issue more of an unnecessary nuisance but there doesnt seem to be any rhyme or reason for me to be ruining 3 crafting tools per night. yes i just ran a crate and replace them each day since even insuring them is ridiculously high - 250 credits to insure and item that usually sells for less?
obviously not the most serious issue in the game but it is defintiely becoming a nuisance with my suicidal ways out sampling - which is easily the most fun ive had in the game for quite some time.
Wire3k
Sat Dec 20, 2003 6:38 pm
#2
Yeah, since I never hunt - I never insure - but did today - or at least looked. My basic camp kits they wanted 250 cr to insure each - ummm, yeah - ok.
Tal-N
Sat Dec 20, 2003 7:16 pm
#3
It's odd but my tools don't have a condition stat on them so they're not decaying. LoL
barcop
Sat Dec 20, 2003 10:23 pm
#4
Once they reach 0% you can't open a crafting session with them.
Yes, even if there is no decay numbers.
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