Bio Engineer Archive
Thread: seems slot 5 has ALL the control.. why? what's up, Devs?
this is ridiculous. the other day it was two other slots that had the control over specials, now it seems it's only slot 5. why bother giving us the ability to make these things if you're going to continue changing them up? and limiting us to slot 5 really cuts out a lot of stuff at high lvl. that's the slot needed for your aggression so if not high in that area, you're stuck with one of this skimpy lvl 40 kimos running around or those that hit for under 500.
seriously, we're the only profession (besides slicer actually but everyone at least understands them and it doesn't take them HOURS to slice something) that has no control over our final product. we haven't a clue even at master lvl what to use where to produce what. can you imagine telling an architect to 'guess what properties makes the best harvester this week?' or a gunsmith, ect.. not too fair making it so not only can't we make many of the items we are able to due to the lack of items, but now we're unable to make an animal right due to you guys messing around with us. are we your punching bags or the profession youguyslaugh about while havinga beer after work?
this game is getting more and more frustrating then it is fun..
angel.