Bio Engineer Archive

Thread: i wish BE could...

samara637
Sun Feb 22, 2004 10:43 pm
#1

Bio-engineering... that the profession which he/she makes new creatures by using dna fromother creatures to make new ones right? well, long ago i thought BE would be cool and then i found out that the looks of the creautes stayed the same but sometimes differant colors


heres what i thought BE would or should be done...


i was thinking that if you get a dna from a creature then it should look like the creature... like for example if you get dnas from rancors and a couple from GSPs, the ending result should look like a GSP withskin that looks like rancors or a rancor with skin of a GSPs. or mixed a rill with a spider, resulting in a 8-legged rill =)


well thats what i wish BE would be, i wanted people to have "one of a kind" pets, so we can tell if they're BE pets. ok this is what goes on in my head and if no one knows what im talking about then im sorry, ideas keeps poping up in my head.


Oh... heres another one, mixkimo dragon dna with spiders = kimo dragon sized spider



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i pistolwhipped a TKM and ran like the win
(down with the CU!)
CU= Combat Uber-suckiness
DarkJurai
Sun Feb 22, 2004 11:52 pm
#2

this is ideal, but the practical application, the coding, and the thousands of possibilities, makes for a nightmare of work for the devs to even think about
ryshykk
Mon Feb 23, 2004 8:01 am
#3

If you want this system you want to play impossible creatures. The game sucked but it did exactly what your saying.
Kailasa
Mon Feb 23, 2004 9:40 am
#4

Hi there,


I had proposed something like this, quite a while ago. I was hoping that as a BE we could make new creatures not found in the wild, similar to the game Impossible Creatures, that the other person referred to. However, I am sure the coding for this would be difficult. It would also call for a revamp of the current system.





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Merendel
Mon Feb 23, 2004 1:03 pm
#5






DarkJurai wrote:
this is ideal, but the practical application, the coding, and the thousands of possibilities, makes for a nightmare of work for the devs to even think about





I agree, would be nice but that would be just way to much work to do just for the coolness factor. Personaly I just want more color options and some birds. Why cant we make compleatly unnatural colors in pets? friend of mine wanted a neon green squal but I couldnt do that for him (actualy he wanted it to glow in the dark too:smileytongue Personaly I'd love a flying creature that could keep up with a swoop that had BE'd stats. My MCH toon has a couple of wild flyers and they are wonderful for zomeing around, keep up just fine but there is only 1 wild flyer thats worth anything as a tank and its ultra rare and I havent been able to get one yet. Ajusting the size of the full grown pet would be a nice addition and not too dificult sence we know that they can scale the size of the models with ease.



nnnntnnnxgggggggggggggggggggggg)
To Upgrade something implies that you are adding too, enhancing, and fixing the thing that you are upgrading. The CU does not do this, it is not adding too, enhancing, or fixing the combat system that is in place, it is replacing the innovative SWG system with the generic one used by its competitors. Be honest and stop calling it the CU, Call it the CR (combat replacement) instead
kalzaketh
Sat Feb 28, 2004 2:53 pm
#6

I gues i hit that mark already with my fav pet, hehe. A cl 17 gurrcatt w ranged that is the size of a desert gurreck charger. mid 6 k ham my other companion is a cl 13 gurr, that is 2x the size of his wild cousins.
Kevie
Sat Feb 28, 2004 3:14 pm
#7

i would settle for some documentation on what's valid or not


and to stop telling us what we're making is invalid




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
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spacemouse
Sun Feb 29, 2004 1:27 am
#8

See the game "impossible creatures". They've already made it
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