Bio Engineer Archive

Thread: friday feature: skill mods

grelgen
Sat Feb 28, 2004 3:15 pm
#1

I guess they are saying we've got it wrong. It was my information that your skills bonus from all clothing (including food now) was limited to +25 for effectiveness. Then they posted this:
"If you are wearing an item that enhances the skill mod category, the maximum value it can be increased is +25."
implying that if you had 4 peices of clothing each with +25 that the +100 you would get would be effective. Didn't we experiment with this and find that to be false?



BE?
MooF_Juggernaught
Sat Feb 28, 2004 3:34 pm
#2

umm no youre reading that wrong, the maximum amount you can raise any skill with tapes,food,clothing is +25 period.

in other words..


"If you are wearing an item that enhances the skill mod category, the maximum value it can be increased is +25."



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ArthurDentOnBria
Sat Feb 28, 2004 4:03 pm
#3

Here's what I they are saying...


Take mask scent.master scouts have the highest mask scent of anyone in the game. I'm not sure what the mod is, but let's say it's +100. So the question that some people have had is: if you are a master scout does it help you to wear +25 worth of mask scent enhanced clothing since the max is +100? What this article is saying is YES! The maximum value is increased by +25, making it +125, and you get the benefit.


In scimming through it, it doesn't seems to address whether +25 is the maximum increase you can get or not, but we've heard that officially before.



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grelgen
Sat Feb 28, 2004 4:12 pm
#4

im sorry, but i deal with context issues every day, i even get paid for it. When i read that sentence, I see them saying "if you wear one item that raises a skill, it, being the raising that is done by the one item, can only raise it by +25"



BE?
Joilhath
Sun Feb 29, 2004 2:47 am
#5

It can't be just+25 total I have Jawa Beer that raises Mask Scent it more than that by itself. Being a Wookie I can only get one skill mod of that type and keep on my backpack. I know with a +16 Bandolear and my +16 Shoulder Pad it appeared to work much better than just the Shoulder Pad and the Jawa Beer.



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NancyJ
Sun Feb 29, 2004 4:00 am
#6

They are *clearly* saying the maximum you can increase a skill mod through enhanced clothing is +25




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Joilhath
Sun Feb 29, 2004 4:14 am
#7

Well all I can say is when they get to doing the BE friday feature I sure hope the learn to be more precise in their writing. This feature that was supposed to answer questions just made more.



Joilhath Master Creature Handler/Master Bio Engineer
Joilhoth Master Artisan/Master Tailor/Master Chef
Oskiss Master Tera Kasi Artist/Master Doctor
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GryphonsRose
Sun Feb 29, 2004 10:06 am
#8

as a BE and a tailor I might be able to shed a bit of light. Each article of clothing can be given a maximum mod of +25. If you put 2 +13 enhanced myoflex tissues (or higher) into one article of clothing, it's capped at +25.


However, if you put on 2 articles of clothing with +25, while the 'my skill mod' window will say XX/XX+50, the actual effect will be only +25.


Max of one piece of clothing = +25


Max of combined clothing = +25



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Joilhath
Sun Feb 29, 2004 12:57 pm
#9

I know that's the school of thought but they didn't come out say that.



Joilhath Master Creature Handler/Master Bio Engineer
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