Bio Engineer Archive
Thread: what is a good stat on a light additive?
If you want light, thats 57+ I believe.
85+ is mediums
115+ is heavies.
Handb00k wrote:
If you want light, thats 55+ I believe.
85+ is mediums
115+ is heavies.
Ewhaz wrote:
Handb00k wrote:
If you want light, thats 55+ I believe.
85+ is mediums
115+ is heavies.
so is 55 good?
Reggi wrote:
Ewhaz wrote:
Handb00k wrote:
If you want light, thats 55+ I believe.
85+ is mediums
115+ is heavies.
so is 55 good?
55 is the least most accomplished chefs will touch, so it's acceptable...cap on this is 60 btw.
I'm using some insane floraand some good quality meat and I'm getting only 57's for MNS's and 87's for BSN's with maxed experimentation. They theoretically max at 60 and 90 respectively but 57 and 87 are the best I will be able to craft. As was posted by someone else, 55 and 85 are the medium value with 56 and 86 being better than average. If anyone can craft better then 57's and 87's you better price them extremely high becuase the resources (especially meat) have to be insane.
PS, for heavies 115 is my average with 117 being my best crafted atm.
Josmak - did you check out the tatooine insect meat (bloodfin) right now? I'm not sure how long it has been around but it is rather nice ...
Dor