Bio Engineer Archive

Thread: Wasted proffesion?

Miqmac
Sat Jan 10, 2004 12:25 am
#1

Just wondering what your thoughs are.


I started this profession just as a holocron grind but i started to enjoy it. Only for personal enjoyment though, I liked the frankenstein syndrome thing. However i have to say at this point 3/0/3/3 i feel that this is one (if not the most) difficult proffesion to master and the least rewarding for time invested. I dont care what anyone says about uber crafted creatures. I am also a master CH and for every decent pet i can create i can tame 2 others easier with same or better stats. ok so you can create a level 65 kimo with decent resists and 1150 ham...... um is that really that much better than a lvl 50 rancor (1100 ham) with a level 20 sidekick? Just wondering if anyone else feels the same way... does this proffesion need a little more ooomph or what?

Miqmac
Sat Jan 10, 2004 12:37 am
#2

Sorry everyone.. just venting a little frustratin there. I recently re-read my post and in case you hadn't already figured it out i meant 11500 and 11000 for the ham values.. but really whats the point of this profession other than the inate coolness of the God complex?
TsiyaAma
Sat Jan 10, 2004 12:37 am
#3

Don't think so...I have a 12k HAM light armorgurrcat with blast and cold vuln and the lowest % in the other resists 23(stun)...good for PvE, NPC's and PvP, high heat, energy, electricity, kinetic, acid...I'm very proud of this CL 46 pet, and feel confident thatI can fight anything with him and not have him get hammered...it's all in the mix so to speak...what vulns does the rancor have? Frenzied graul? The damage isn't great, it's in the 400 range if I remember correctly, but that's what I'm for hehe...my goal was a pet that can do anything, I was tired of having good PvE pets that got hammered by a nightsister with an energy lance or stun baton, and those rude girls won't wait for me to camp and pull out my (insert damage type here) resistant pet...



Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
gr3gg0rk
Sat Jan 10, 2004 12:43 am
#4






Miqmac wrote:

Just wondering what your thoughs are.





This is my thought.....Bye, I'm outa here. After being a MBE for almost half a year waiting on this fix just to have it taken back....I have no words. I'm not waiting around again. I'll find another prof.




Boene Freelight
Rodeo Drive®
&
FreelightTechnology®

(-3017 3313)Brenn,Naboo
Shadowfire


Miqmac
Sat Jan 10, 2004 12:46 am
#5

Well the rancor is light armor with 30%kinetic energy and something else and 60% to most others with 510 damage. (dont remember the other resists other than there are 5 all total). That gurrcat sounds great.. what dna did you use? My point was really this... is your gurrcat that much better to invest a whole proffesion worth of points into? Would those points not be better spent in say... master rifleman or carbine or the like. That pet of yours will last 10 times as long if you could dish out twice as much damage yourself. Anyhow like i said, For the time and skill points invested to get to the point where you can build a slightly better mousetrap is it really worth it? Not arguing.. just looking for your opinion... same or different than mine.
billy128
Sat Jan 10, 2004 2:35 am
#6

Miqmacim starting to think like you . this new system seemed exciting and intresting at first but i think the devs have fooled us . Maybe they will release some documentation to help us out but so far i think this new system is crap .



kitara Master tamer / Master bio-engineer on chimaera
my BE shop is at -1547 , -4308 (1 min ride from bestine)
Smock-Flurry-
Sat Jan 10, 2004 3:47 am
#7

I am having fun with this profession hands down. I was under the belief that this was a crafting profession, not a combat profession, and being such we're trying to meet customer's needs, not our own. The advantage I saw of this class was to take that rancor and combine it with a frenzied graul and throw in some new specials for the "frankenstein" durni that it was meant to be. I can see how it wouldn't be very fun if you wanted to go out and fight, but as an ex-weaponsmith, this profession offers (to my limited knowledge) a more extensive variety of finished products than my old class ever could.Making Master Bio-Engineer was way more fun and a whole lot easier than masteringWeaponsmith ever was for me.Just my 2 creds worth though.

loomis001
Sat Jan 10, 2004 4:58 am
#8

fiun profession all my pets cl 27-33 i make works 100% so no complaints here



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Ordlander
Sat Jan 10, 2004 5:58 am
#9

all we can do is change some of the stats. They never want anything to be so over powerering. At least with my De I know when I put this in that it = that. Once they fix the fix we will see what is left. We allways take forever to get pets unless you are a type that all you do is make them and have a stock of them. The oone part that I do like in this profession is that to make the pets, you have to go hunt for the DNA, not just set up a harvestor and come back the next day. I did like the old system. I could make better ham and damage most the time with what we could make then wild. Now it dealing with all this other junk that fun for a weak but now it is a pain. I still keeping BE though. There is stil potential.
meroc
Sat Jan 10, 2004 6:44 am
#10

I was begining to think I was the only MBE/MCH that actually uses "wild" pets.


I've made a ton of pets, and it's really very few that I'd actually keep and use, like my 12k, AR1 KD/Dizzy, CL 56 Kaadu and my big CL 69 lizard.


In day to day use, there isn't that much difference between using that Kaadu ormy Rancor and the Rancor was a lot cheaper to tame than the Kaadu (In time, resources and outlay in tickets/repair costs/etc)was to make...





Miqmac wrote:

Just wondering what your thoughs are.


I started this profession just as a holocron grind but i started to enjoy it. Only for personal enjoyment though, I liked the frankenstein syndrome thing. However i have to say at this point 3/0/3/3 i feel that this is one (if not the most) difficult proffesion to master and the least rewarding for time invested. I dont care what anyone says about uber crafted creatures. I am also a master CH and for every decent pet i can create i can tame 2 others easier with same or better stats. ok so you can create a level 65 kimo with decent resists and 1150 ham...... um is that really that much better than a lvl 50 rancor (1100 ham) with a level 20 sidekick? Just wondering if anyone else feels the same way... does this proffesion need a little more ooomph or what?








Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
GreenStok
Sat Jan 10, 2004 8:33 am
#11

This is not a direct insult, just a rant.


People who have now learned what we knew 3 months ago are constantly coming to the boards imparting their wisdom. This is much like a teenager trying to educate his parents. They know everything till they learn just a little more and suddenly become aware that they were stupid. Funny thing is, while they are stupid, they are the only ones that dont know.


Newcommers to the boards should read and not educate.




______________________________
______________________________
GreenStok, Master Bio Engineer, proprieter of Green Acres
Shop on Lowca server, Naboo, Theed
/waypoint -5430 3417
Also on Dantooine -595 2891
TsiyaAma
Sat Jan 10, 2004 9:05 am
#12






Miqmac wrote:
Well the rancor is light armor with 30%kinetic energy and something else and 60% to most others with 510 damage. (dont remember the other resists other than there are 5 all total). That gurrcat sounds great.. what dna did you use? My point was really this... is your gurrcat that much better to invest a whole proffesion worth of points into? Would those points not be better spent in say... master rifleman or carbine or the like. That pet of yours will last 10 times as long if you could dish out twice as much damage yourself. Anyhow like i said, For the time and skill points invested to get to the point where you can build a slightly better mousetrap is it really worth it? Not arguing.. just looking for your opinion... same or different than mine.




Actually, I feel that it is...I can repeat the recipe and give my other CH friends pets the same as mine, so their wild pets don't get db'd...don't even have a vendor, a friend sells pets for me, but they're the ones that didn't quite come out the way I wanted, the experimental ones...I'm lucky in that I have 2 characters on the same server, my BE is non-combat, but she gets right out there with stuff I would think twice about attacking, and samples away, I think people who try to mix BE and CH would be better off taking a master combat profession, but then they wouldn't be playing their game, not all of us want everything easy, a BE/MCH wouldn't have to run missions, so why would they need a weapon skill? I see the crafting of the perfect pet as a challenge...Every tailor makes the same stuff, weaponsmiths make virtually the same weaponsif they get the sameresources, not my idea of fun...ok, done rambling...



Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
TsiyaAma
Sat Jan 10, 2004 9:42 am
#13

http://www.imagedump.com/index.cgi?pick=get&tp=28079


http://www.imagedump.com/index.cgi?pick=get&tp=28080




Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
Page 1 of 1
Previous Next