Bio Engineer Archive
Thread: Any BEs still crafting?
It's obvious that the system is still bugged, I just made the following:
CL 11 Gurrcat:
8773 Health
5650 Action
4734 Mind
48% Kinetic Resist, 47% Heat and Blast protection, vuln to everything else. To-Hit, Damage etc are pretty bad, but still.
It's only a second gen pet (made all from gen 1 DNA), so I can definately push it down another 1 level if I wanted to expend the DNA to do so. It seems pretty obvious to me that this pet is definately strong for it's class. All DNA was taken AFTER the most recent patch and all the experimentation was done tonight. If you can still make pets that are obviously unusable and untestable (I made some nice lv21 AR1 58% kin pets that I hope are ok). I didn't use the obvious mobs that still suffer from the Fortitude dropping under 500 bug (although CL accounts for it now), meaning no Kamurith, Merek Dead Head, etc DNA. Anyone else find it kind of pointless to be making pets seeing as though there is absolutely no guarentee that what you make today will work once the next big public hits?
So a 8k HAM 48% kin resist pet is okay at CL11?! You know the average CL10 mob has like 800 HP?
Ok then.. you know they changed the system back so you can call everything right? ![]()
I have pets that I couldnt call the day of the nerf but that I could call yesterday. They will be nerfed, well fixed.