Bio Engineer Archive
Thread: Experimental properties question on pet meds, BE tissues, and food additives
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Happymob
Wed Feb 25, 2004 8:43 am
#1
I am looking at exiting the medical crafting business and getting into the high quality flora resource business. I know the stats on all the doc/CM schematics and chef info is readily available as well. What I can't find is a site that shows the experimental properties (the breakdown of % differences between OQ, PE, FL, etc) of BE schematics. www.swgcraft.com is woefully inadequate on BE stuff.
Does anyone know of an existing website that lists this stuff?
Alternatively, if the breakdowns tend to be the same, could someone tell me the stats for the following categories:
- Pet stims
- Pet vitality packs
- Clothing tissues
- Food enhancers
If there is more than one property that can be experimented on (i.e. charges and power for pet stims), I need the breakdown on both properties. If there are differences within the same category (i.e. Active Biosensors is different than Active Tranquilizers), I guess I need to know this as well.
If anyone can assist, it would be greatly appreciated.
Talthazar
Thu Feb 26, 2004 9:31 am
#2
Pet stims are the same as regular stims, 66 OQ 33 PE for effectiveness and 66 OQ 33 UT for charges.
Off the top of my head, I believe effectiveness on vitality packs is also 66 OQ 33 PE.
Tissues and chef additives are all 33 OQ, 33 PE and 33 Flavor.
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