Bio Engineer Archive

Thread: What to ask for when ordering pets?

Cloudwarrior
Tue Sep 06, 2005 11:14 pm
#1


Howdy there. One of my alts is a master Ch, and has spent the last month running around looking for pets with bailities and as well as those I intend to keep and use. However the grind is long and arduiose and at this point I have decided that on top of those animals I will tame, I need to get some filler BE pets for certain situations. I am a tottal noob when it come to BE pets, and specifically to order made pets, and thought you lot could help me out.


WHen ordering pets from you all, what information do you need from the customer? I want it to go as smoothly as possible, and so am possing this here, with the experts. I do not wan't to waste anyone's time, so was wondering if you there are set things you CAN and CAN NOT do with any pet? like level? armor, aggreesion, tanking ability? attack power? for example can you make a lv 70 blushing jax with 8kham and 250+min/300+max damadge? is it important to in form the BE what it will be used for? or does that not really matter? as it stands pets for Ch are 90%tools 10% pets/friends so I am thinking about combat potential, agro/tanking ect. I have purchesd some pets that have been forced to respec stats, and on four occasiosn, were either OVER the ussible lvl, or I got the bugg about changing stats. Is there a way to make sure the pet either stays its intended levle/stats? or is it possible to make sure you had, say a matched pair of cats, that theywould be exactly teh same lvl adn comparable stats?


any help on this wouldbe great.

Message Edited by Cloudwarrior on 09-07-2005 04:19 PM



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Mr_Desert
Wed Sep 07, 2005 3:11 am
#2

Things we can effect


Skin type


Difficulty level


Damage (trade off against level max 499 ie the more we exp on damage the hight the pet level goes) Most customer of mine look for health first then damage as there is no point in a pet that is going to die in a couple of hits. The CH skills like enbodyment are great additions to a high health pet.


We can also effect aggression levels however that is what the CH's skills / specials are for not so much in the per craft. Some will shoot me down for that im sure but I as a crafter will not spend hours upon hours to get 1% more aggression.


Armor - We cannot effect. Regardless of what the pet deed says this value is set upon taming and based upon the DL of the pet.





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Dorelli
Wed Sep 07, 2005 4:30 am
#3


Here are some examples of level 70s I have made or seen:


8K health 410 damage

9K health 380 damage

8K health 445 damage**

6K health 496 damage**


the last 2 are quite hard to make ...


We can affect all the things that mr_desert said - er to recap:


health

heatlh regen

state affects

crit hit rate

crit save rate

aggro bonus

damage


ignore these when you are looking at a deed - they reset to default values after calling a few times:


armor

to hit

defence


the maximum damage a BE pet can have is 499. The next step - 501 - will not be allowed by the game.


Hope that helps,

Dorelli


PS. It is also possible to make an level 35 with 8K health but with correspondingly less damage.

Message Edited by Dorelli on 09-07-2005 04:31 AM



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Cloudwarrior
Wed Sep 07, 2005 4:22 pm
#4

Super!1 thansk for the info, it was very insightful. Now to find a BE on Bria.....



IGN:Otica
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BioEngine
Wed Sep 07, 2005 5:17 pm
#5

Just so you know, the pets that had to respec their stats were pre-Combat Upgrade.






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Stamina
Cloudwarrior
Wed Sep 07, 2005 7:52 pm
#6






BioEngine wrote:

Just so you know, the pets that had to respec their stats were pre-Combat Upgrade.









thats what i assumed. its very frustrating to have the pet you always wanted, pull it out, train it. pull it out again adn get eh respec window, which either wotn let you respec it, or when you do , if its under level 75 willallow you to do so but becomes useless, if it is lvl 75 or above with the respec,m, it tells you so and trys to do its stats rather then lvl....helpfull, but kinda wrong. how can the game let me respec a be pet to lvl74, which is unuseble, and not tell me that is happening? I had a be kadu or somethingt hat was lvl 24, when I pulled it out it respeced to lvl71...DOH!!!


so what you are saying is that if ti post CU it shouldnot need a respec, and its stats will stay the same?




IGN:Otica
Bria Server
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BioEngine
Wed Sep 07, 2005 7:57 pm
#7






Cloudwarrior wrote:





BioEngine wrote:

Just so you know, the pets that had to respec their stats were pre-Combat Upgrade.









thats what i assumed. its very frustrating to have the pet you always wanted, pull it out, train it. pull it out again adn get eh respec window, which either wotn let you respec it, or when you do , if its under level 75 willallow you to do so but becomes useless, if it is lvl 75 or above with the respec,m, it tells you so and trys to do its stats rather then lvl....helpfull, but kinda wrong. how can the game let me respec a be pet to lvl74, which is unuseble, and not tell me that is happening? I had a be kadu or somethingt hat was lvl 24, when I pulled it out it respeced to lvl71...DOH!!!


so what you are saying is that if ti post CU it shouldnot need a respec, and its stats will stay the same?






Yes, however there is one difference. Some pets can have a damage higher than 499 when crafted, but when they are called out the respec stats window pops back up.



This is just hearsay, so you might want to look at the max damage on what you buy until some Vet here answeres that question.





Account active 'till November 10th, contact me on forum name:
Stamina
Anarrion
Wed Sep 07, 2005 8:42 pm
#8

What I would like from a customer is:


max CL

Skin

Tank or Damage Dealer


Examples:


"I would like a CL 35 Razor Cat tank"

"I want a CL 70Hermit Spiderdamage dealer"


It's beginning to look like wild pets will be better for damage:


CL 68 Blood-frenzied Boar Wolf with innate Marring Storm L3


CL 36 Hanadak Drifter with innate Marring Storm L1 (pair with a CL 34 BE pet)


I think BE pets will be better for tanking though, especially if your tank doesn't need to do any significant damage.


Also, I'm just giving advice on PvE pets since that is all I do.I assume aPvP pet would be much more complicated - you would want health, damage, and states (offensive and defensive) for an ideal PvP pet.
Cloudwarrior
Wed Sep 07, 2005 11:10 pm
#9






Anarrion wrote:

What I would like from a customer is:


max CL

Skin

Tank or Damage Dealer


Examples:


"I would like a CL 35 Razor Cat tank"

"I want a CL 70Hermit Spiderdamage dealer"


It's beginning to look like wild pets will be better for damage:


CL 68 Blood-frenzied Boar Wolf with innate Marring Storm L3


CL 36 Hanadak Drifter with innate Marring Storm L1 (pair with a CL 34 BE pet)


I think BE pets will be better for tanking though, especially if your tank doesn't need to do any significant damage.


Also, I'm just giving advice on PvE pets since that is all I do.I assume aPvP pet would be much more complicated - you would want health, damage, and states (offensive and defensive) for an ideal PvP pet.




Hey very good advice!! you hit the nail right on tehhead with this one. thanks for the info. one last request. Since i have noly goofed around with a MBE to make soem bio clothes, I didnt really pay attention to what exactly you can make. is there a link that one can go to to see exactly what animals( skins)BE can make, for the noob, who wants to do the leg work, make a request that does not make them look as though they are ...ahem...curtesy of E-bay? For example I KNOW what I want..i just dont know what its called for you all, and my powers of explination are limited, so I think it would be like banging my and your head against a wall! to be honest, there is just too much info in all of these boards..heheh




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Bria Server
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Cloudwarrior
Thu Sep 08, 2005 4:35 am
#10

Whoot thats money!!!



IGN:Otica
Bria Server
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[DRIVEBY] Industries
Vendor LOC: 3888 -5715 on RORI
[SIN CITY]-Rebel Outpost
Gimpynoob
Thu Sep 08, 2005 6:05 am
#11



Anarrion wrote:
What I would like from a customer is:
max CL
Skin
Tank or Damage Dealer
Examples:
"I would like a CL 35 Razor Cat tank"
"I want a CL 70 Hermit Spider damage dealer"
It's beginning to look like wild pets will be better for damage:
CL 68 Blood-frenzied Boar Wolf with innate Marring Storm L3
CL 36 Hanadak Drifter with innate Marring Storm L1 (pair with a CL 34 BE pet)
I think BE pets will be better for tanking though, especially if your tank doesn't need to do any significant damage.
Also, I'm just giving advice on PvE pets since that is all I do. I assume a PvP pet would be much more complicated - you would want health, damage, and states (offensive and defensive) for an ideal PvP pet.






Wild pets are not a good choice for damage.
Bio-engineered pets attack at twice the speed of wild pets.
This means that a BE pet that does 250 damage will out-damage ANYTHING in the wild.



Anakin: Master, I think my lightsaber is getting dull. Its not doing nearly as much damage as it used to.
Obi-Wan: O.k. when we're done showing the youglings around the temple, we'll stop by the bazaar and you can buy a new crystal. I hope you've got a couple million credits saved up for this.
Anakin: WHAT?!!?? I don't have THAT kind of cash!
Obi-Wan: Well you could try sharpening it on these younglings. I've got a headache and all their questions are driving me NUTS!
Anakin: hmmm.... Sharpen my lightsaber on younglings...... hmmmmmm.....
Obi-Wan: uh, that was a joke Anakin. I'll spot you the cash for a new crystal THIS time, but next time you're on your own.
Anarrion
Thu Sep 08, 2005 7:50 am
#12






Gimpynoob wrote:





Anarrion wrote:

What I would like from a customer is:


max CL

Skin

Tank or Damage Dealer


Examples:


"I would like a CL 35 Razor Cat tank"

"I want a CL 70 Hermit Spider damage dealer"


It's beginning to look like wild pets will be better for damage:


CL 68 Blood-frenzied Boar Wolf with innate Marring Storm L3


CL 36 Hanadak Drifter with innate Marring Storm L1 (pair with a CL 34 BE pet)


I think BE pets will be better for tanking though, especially if your tank doesn't need to do any significant damage.


Also, I'm just giving advice on PvE pets since that is all I do. I assume a PvP pet would be much more complicated - you would want health, damage, and states (offensive and defensive) for an ideal PvP pet.





Wild pets are not a good choice for damage.
Bio-engineered pets attack at twice the speed of wild pets.
This means that a BE pet that does 250 damage will out-damage ANYTHING in the wild.



Good point. I was't thinking about the attack speed. Since I've been gathering abilities (got MCH yesterday , and now have all the L1 abilities, 13 L2s, and 2 L3s), I haven't been using my BE pets.
Cloudwarrior
Thu Sep 08, 2005 9:07 am
#13








Anarrion wrote:


Good point. I was't thinking about the attack speed. Since I've been gathering abilities (got MCH yesterday , and now have all the L1 abilities, 13 L2s, and 2 L3s), I haven't been using my BE pets.





hey congrats. its alot of fun, though i am finding it very hard to level my pets to get the skills. oh well, its another jedi grind..yeah!!!




IGN:Otica
Bria Server
12pt MWeaponSmith/MSmuggler
[DRIVEBY] Industries
Vendor LOC: 3888 -5715 on RORI
[SIN CITY]-Rebel Outpost
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