Bio Engineer Archive
Thread: Rangers need your input
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Feistin
Fri Jun 18, 2004 10:36 pm
#1
ok, there is a list:
We use loots from:
Krayt (tissues)
Gorax (bone shard)
Fire spider in geonosian Lab (fang)
Acklay in geo lab (bones for some melee weapon, venom for grenades)
any npc in geonosian lab (cubes, agents, cores, schematics)
Nym's npc (enhancements for subcomponents)
Axkva min(or whaterver she is named, the NS queen) (NS vibro motor, NSEL schematic)
Klicknicks(gland, for grenades, althought is don't think any weaponsmith will buy any, they still are enhancement)
In fact...go to this post: http://forums.station.sony.com/swg/board/message?board.id=Sunrunner&message.id=237047
It 's one of our sticky
We use loots from:
Krayt (tissues)
Gorax (bone shard)
Fire spider in geonosian Lab (fang)
Acklay in geo lab (bones for some melee weapon, venom for grenades)
any npc in geonosian lab (cubes, agents, cores, schematics)
Nym's npc (enhancements for subcomponents)
Axkva min(or whaterver she is named, the NS queen) (NS vibro motor, NSEL schematic)
Klicknicks(gland, for grenades, althought is don't think any weaponsmith will buy any, they still are enhancement)
In fact...go to this post: http://forums.station.sony.com/swg/board/message?board.id=Sunrunner&message.id=237047
It 's one of our sticky
Leafgreen
Sun Jun 19, 2005 9:21 am
#2
What exactly do you need that rangers can provide? Creature drops, lair loots, harvests - Your comments will be organized and posted in the ranger forum, so here's your chance to let us know exactly what we should be hunting for to help our crafting friends.
I do ask that the thread be kept on-topic please, so that both crafters and rangers can get the most information and benefit from this.
Leafgreen
Sun Jun 19, 2005 9:22 am
#3
What exactly do you need that rangers can provide? Creature drops, lair loots, harvests - Your comments will be organized and posted in the ranger forum, so here's your chance to let us know exactly what we should be hunting for to help our crafting friends.
I do ask that the thread be kept on-topic please, so that both crafters and rangers can get the most information and benefit from this.
Aroogala
Sun Jun 19, 2005 9:29 am
#4
Lokian Leathery Hide
Nabooian Bristley Hide
Dantooinian Wooly Hide
Scaley Hide with high OQ/SR
Leathery Hide with high OQ/SR
lammergeier
Sun Jun 19, 2005 9:36 am
#5
milk.
eggs.
keep in mind, though, that right now BioE tissues for tailors aren't working. of course, that doesn't mean that anyone should pass up a good resource shift right now... just don't fire up the factory until the 'All Clear' sounds.
for ANY resource, look for stats to weight like this:
meds: 66% OQ, 33% PE.
tissues: 50% OQ, 30% PE, 20% flav
eggs.
keep in mind, though, that right now BioE tissues for tailors aren't working. of course, that doesn't mean that anyone should pass up a good resource shift right now... just don't fire up the factory until the 'All Clear' sounds.
for ANY resource, look for stats to weight like this:
meds: 66% OQ, 33% PE.
tissues: 50% OQ, 30% PE, 20% flav
Summerflame
Sun Jun 19, 2005 9:45 am
#6
easily covered, we as weaponsmiths use no creature resources what so ever
sry 
Turkina
Sun Jun 19, 2005 9:50 am
#7
They all need to have high OQ/SR where possible, not just the generics, and as for those, seeing as Dant. Wooly seems a little nasty to come by in decent quality, you might aswell put generic Wooly Hide on the list aswell.
Kesslan
Sun Jun 19, 2005 10:27 am
#8
Actually genric wolly hide is needed for final combine of some types of armor. Also in those areas are:
Avian Bone for tantel armor
Bone for bone armor, chitin and I belive it's guardian ithorian armor
Summerflame
Sun Jun 19, 2005 1:00 pm
#9
AldaronTavish wrote:
Summerflame wrote:
easily covered, we as weaponsmiths use no creature resources what so ever
sry
Well not entirely true but what we do use anyone can get.
Krayt tissue, Gorax shards, Spider Fangs, Acklay bones, etc
WS doesn't use bone,meat or hide...that is the realm of armorsmiths and BE.
With Creature resources I mean things that has to be harvested I regards Tissues etc as loot
but that a question of definition of course
Ipita
Sun Jun 19, 2005 1:42 pm
#10
Leafgreen wrote:What exactly do you need that rangers can provide? [...]
Worship ... yes, that's it ...
BTW: nice try to infiltrate Team Hawtpants
/blowkiss;
Ipita
PS: Hides are a great present when visiting your local seamstress
Message Edited by Ipita on 06-19-2005 10:44 PM
ItemCreator
Sun Jun 19, 2005 2:04 pm
#11
Hide, lots and lots of hide 
Naboo scaley and Tat wooly are always nice to have but to be honest we'll happily take any hide offered to us 
Oh, and small amounts of bone (1k lasts quite a while) and avian meat (1k lasts almost forever).
super_moomoo
Sun Jun 19, 2005 3:38 pm
#12
this is from a post from sciguyCO awhile back. Carn meat for bivoli is a so-so deal as bivoli got the pooper in the CU but some chefs might still like it
Meat:
Carnivore: high PE/OQ, with DR a somewhat lesser concern. This would be for Bivoli, and +25 / 3 use is very popular with the doctors, and 900+ PE/OQ and 600+ DR carni meat is very good for that.
Insect: High DR/OQ (75% DR + 25% OQ > 900). PE and FL are secondary concerns, but higher than 6-700 would be great. 50 Fill Vercupti requires high DR, and with good PE the buff size is going to be good, high FL gives a good duration.
Other: 66% PE + 33% OQ > 800. There aren't as many big sellers specific requiring other meat types, so look mainly at these two stats (which determines the food's buff size).
We also collect meat to trade to BE's for our tissue components. If you come across a spawn with 50% OQ + 30% PE + 20% FL > 800, we'll take it for them (especially in large stacks).
Bone:
OQ >800-ish, and a high DR is also nice.
Hide:
Scaley: Garrmorl (same buffs as Vasarian Brandy, but to the Health stats) has some demand, but requires only Hide and Bone. Since neither resource has PE or FL, this drink is capped on buff size and duration. A very high OQ (900+) can combat that a little, so if you find any you may be able to find a market for it.
Other: OQ > 800-ish and high DR.
Milk:
We don't care about stats, just give us a lot of it. The main use of milk is in subcomponents, so quality doesn't matter.
If you do come across milk with 50% OQ + 30% PE + 20% FL > 800, we can use that by passing it on to a BE for flavor additives. These additives have pretty limited use (Parwan Nutricake, mainly), but do have some demand.
Meat:
Carnivore: high PE/OQ, with DR a somewhat lesser concern. This would be for Bivoli, and +25 / 3 use is very popular with the doctors, and 900+ PE/OQ and 600+ DR carni meat is very good for that.
Insect: High DR/OQ (75% DR + 25% OQ > 900). PE and FL are secondary concerns, but higher than 6-700 would be great. 50 Fill Vercupti requires high DR, and with good PE the buff size is going to be good, high FL gives a good duration.
Other: 66% PE + 33% OQ > 800. There aren't as many big sellers specific requiring other meat types, so look mainly at these two stats (which determines the food's buff size).
We also collect meat to trade to BE's for our tissue components. If you come across a spawn with 50% OQ + 30% PE + 20% FL > 800, we'll take it for them (especially in large stacks).
Bone:
OQ >800-ish, and a high DR is also nice.
Hide:
Scaley: Garrmorl (same buffs as Vasarian Brandy, but to the Health stats) has some demand, but requires only Hide and Bone. Since neither resource has PE or FL, this drink is capped on buff size and duration. A very high OQ (900+) can combat that a little, so if you find any you may be able to find a market for it.
Other: OQ > 800-ish and high DR.
Milk:
We don't care about stats, just give us a lot of it. The main use of milk is in subcomponents, so quality doesn't matter.
If you do come across milk with 50% OQ + 30% PE + 20% FL > 800, we can use that by passing it on to a BE for flavor additives. These additives have pretty limited use (Parwan Nutricake, mainly), but do have some demand.
NJ62
Sun Jun 19, 2005 8:33 pm
#13
-Wooly Hide
-Bristley Hide
-Naboo Scaley (small amounts)
-Tat wooly (small amounts)
-Bone (small amounts)
-Avian meat (very small amounts!)
-Hide, in general
There may be more.
-Bristley Hide
-Naboo Scaley (small amounts)
-Tat wooly (small amounts)
-Bone (small amounts)
-Avian meat (very small amounts!)
-Hide, in general
There may be more.
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