Bio Engineer Archive
Thread: Wanna be BE No Holocrons involved
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Alfee
Fri Mar 05, 2004 8:58 am
#1
Hi all,
First off I'm not even doing the holocron thing, I'm playing what I like to play. Right now I'm a MCH and a Master Ranger with Novice pistoleer.
I really want to try BE, thing is, what do I drop? I'd like to keep MCH and maybe some aspects of Ranger, I don't want to be totally defenseless but maybe that's just an occupational hazard for a BE. I don't know which way to go, any advice would be most welsome.
Linchung
KBFarmer
Fri Mar 05, 2004 9:48 am
#2
Depends on which way you want to go. If you want to take dna samples and make pets mostly, drop the mch cuz you will need the mask scent for the tuff creatures. On the other hand, if you plan on making mostly tissues, you will need lots of meat so it would be advisable to keep ch for the pets. Tuff choice though.
Alfee
Fri Mar 05, 2004 3:23 pm
#3
Mmmh thanks for reply KB, I was hoping to keep MCH and make my own pets!! Have to think about this one...
Linchung
Abelonias
Sat Mar 06, 2004 2:50 am
#4
Hehe.. I had the same problem. ![]()
I also was MCH and decided to begin with BE. I solved the problem like this , Im now :
0004 in Medic
4444 in Bio-enigineer
0400 in Creature-handler (Since you dont have to tame any pets , i choose the extra storage)
4040 in Scout
4000 in marksman (I choose rifleman but you can go TKA, swordmans, Pistols whatever)
4444 in Rifleman
And now you got 3 skillpoints left.
Now you are Master Bio-engineer and can control lvl 24 pets. (read some other board how's to make a good lvl 20-24 pet)
cheers. ![]()
fantoq
Sat Mar 06, 2004 8:47 am
#5
Same problem here. So far, I've levelled CH at 3422, keeping some extra medic (right now), BE at 2032 and 1111 carbineer for hunting. I'll level medic down, bring BE up to 3043 or maybe 4044.
I'm into BE for the animals and not for the tissues but want to keep CH since I've had fun with it. I'm less concerned about my title so I've just picked practical levels for what I want to do. If that makes any sense, lol.
duci
Sat Mar 06, 2004 9:19 am
#6
If you thinking of making money its prolly best to keep ranger so you can harvest animals. I'm not sure the harvest bonus of being a ranger but I hear good things about ranger BE combo. If you want just want to make and use ur own pets and pet stims then drop ranger since you can buy camo bonus clothes. Master BE is only for the pet skins tho since the experimentation points seem to get wasted.
I would just drop MCH and go up ranger harvesting branch and get a melee profession so you can run away from mobs if they aggro. Haveing a pet as a defense is time consuming cause you most likely will have to heal the bugger after he saves you. Being a BE is a huge investment in points.. A great self sufficient BE is prolly as expensive as a BH.
Korlek
Sat Mar 06, 2004 1:48 pm
#7
I still make great pets and do additives as well I am not a master scout I depend on the database of creatures from sites for CL and other special info. I buy alot of clothes with slots and Mask/Camo pluses (usually +15 or higher) I have a sampling outfit for when I go sampling. I have no problem what so ever. My mask is 120 camo is a 65 so I do just fine and you can always buy a camo suit for a particular planet from a Master Ranger. I went with a combat class that does not require multi proffessions to be good at and I plan on Mastering CH 2 bubbles away. Then of course I have my seperate outfit for hunting and PvP that has all my combat attachments and pluses in. IMHO that does just fine.
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