Bio Engineer Archive
Thread: Info needed on template design please
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Iesee
Thu Mar 04, 2004 10:14 am
#1
At this time I currently have 2 accounts active. One of those is a MCH / soon to be master rifle. The other is a Master Doctor/ Master TKA just like everyone else on the eclipse server. Bluntly I"m sick and tired of seing everyone with the same template just cause it's the fotm. Sooo... BE really looks appealing and I would like to give the profession a whirl. What I need to know is will a template of 0 4 4 0 in doctor (for buffing) master BE, and master scout work? I won't have enough skill points left over for any combat skills. What I was thinking was if something aggroed me I would be able to run away because I would have enough hitpoints to escape. It sounds kind of boring not having any combat skills on a character but I may suffise do to having the other account. Has anyone done anything similar to this? Or have a better idea for a template that will assist my MCH/MR so I can produce pets for him and hopefully in the future open a vendor. I'm more then open to any ideas that anyone will have and all input is more then welcome. I did see the thread that is close to this but really wasn't able to pull much from it. Thanks for the input.
Mirrl
Thu Mar 04, 2004 11:29 am
#2
As you can tell from the sig, I'm on Eclipse as a MBE with no real combat skills. I'm also a 0030 Ranger.
MBE works fine without a combat class and I end up having to run(drive) from all combat. However the puzzle of the proffesion so far is keeping me interested. I think you'll find your 1 point short of MS/MBE/0440 doctor. I'd suggest 4040 Scout, 0001 Artisan, 0444 Doctor and MBE. You'll be able to survey, make your own sub components for both Doctor and BE, scent mask well, and be able to make all the BE stuff.
obeewan
Sat Mar 06, 2004 12:33 pm
#3
I don't know many Master CH's with any combat skills. ANY!
Republic Blaster for show.
LaurnaRose
Sat Mar 06, 2004 2:51 pm
#4
If it helps, this is my planned skill tree (still in the process of of course):
MCH
MBE
Subs:
Scout - 4040
Med - 1004
Mark - 0300
Artisan 0030
I will be able to make my pets, use my pets, keep my pistols, mask scent, use camps, heal myself/others, craft items, and have a vendor. I think it is the most well-rounded plan i have come up with or seen for any other character. This takes exactly 249 sk/pts ... so ... hmmm ... what do i do with the extra one??? roflao
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