Bio Engineer Archive

Thread: New Master BE needs help

Cliffy
Sat Mar 06, 2004 12:08 pm
#1

Is Mask Scent bugged or does having clothes with bonus to mask scent make that big of a difference? I am a doc as well so have med bonus clothes on & being a wookiee I'm limited to clothing with bonuses but seeking out a tailor right now because I cant sample any mutant rancors or higher level creatures since they break my mask scent EVERY SINGLE TIME...I have exp 4 & +70 too...very frustrating...any advice?

thanks



Cliffy

Chilastra

From what starport can I get to Ironforge?
NancyJ
Sat Mar 06, 2004 12:13 pm
#2

As a wookie you're at a distinct disadvantage especially as there is a possibility that +mask scent clthing is working above the +25 cap, assuming you have a backpack to keep samples in you're limited to only 1 mask scent tissue (around +18 max bonus if you're lucky)
Only thing I can sugesst is some good strong jawa beer and make sure you crawl up to them from a long way off




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



Cliffy
Sat Mar 06, 2004 2:47 pm
#3

thanks...I have been doing the store vehicle & very slow approach but they are usually in a group of 5 real close together which makes it very difficult to isolate but didnt know about the jawa beer so will give that a shot...thanks for the help



Cliffy

Chilastra

From what starport can I get to Ironforge?
ArthurDentOnBria
Sun Mar 07, 2004 1:36 am
#4



Mask scent bonusesdo help. No doubt about it. I actually got 5 mutant rancor samples this morning, but it took a couple of hours. I'm also exploration 4 and right now I'm wearing an outfit (for style purposes... ok, ok, I forgot the stupid jacket, lol) that has only +15 mask scent.


Here's a couple (ok, more than a couple, hehe)of pieces of advice though:


1) Jawa Beer will give you a nice mask scent boost. I made some with some crappy light additives I threw together, and no artisan engineering skills, and it still gives a boost of about +13 for about 15 min. Not bad. And if you could get the help of a master artisan to help you make some of this, ooh baby, I'd bet it would be much much better.


2) don't even try riding your speeder up to the MR. park and store it about 80m out or so.


3) run to about 60m from them, then *stop* and *walk* the rest of the way. Some advocate crawling. I've never done that. Takes too long and if it aggros you are toast. But by walking you reduce the chance of a mask scent breakage.


4) try to approach from an angle where only 1 MR is "testing" your mask scent. If more than 1 is, they collectively will almost surely break your mask scent.


5) if they do break your mask scent while walking up to them, freeze. Just don't move. Many times they won't aggro and you can wait and re-apply your mask scent.


6) once you get to 15m, stop and sample. Don't get closer. Guzzle ice blasters, or muon, or brandy, or whatever so you can get as many sampling attempts as possible in a short amount of time. They rarely move so you shouldn't have any problems with them moving out of range.

Message Edited by ArthurDentOnBria on 03-06-2004 12:38 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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