Bio Engineer Archive

Thread: Pet Issues

redjunkopera
Wed Aug 06, 2003 6:40 am
#1

So I was out collecting ore from my harvesters on Naboo and what do I see... "A plains hunter (baby)" after several attempts I manage to grab him... Later on that day (checking some other harvesters) I see another one and scoop him up... OK so now the wierd thing is when I examine him there is no info about resists or armor class etc.... wierd huh?


Since the static spawn adjustment I have been organizing large hunting parties to go to Yavin4 to get my CH exp... run across a lot of "A giant crystal snake" and they are pretty bad@ss... this morning I logged on real quick just to check something and there were two lone "A giant crystal snake (baby)" just hangin out.... tamed one... tamed the other... OK now time to train.... hmmm can't seem to target them AT ALL..... well they are cool and have nice stats but I cannot target them to train them at all.....


Is this a bug or intentional??? I would really like to use these pets




Korangar Alahnav / Calonis Solii -- PXI -- Kauri

The Killoseum - For all your killing needs.
Pet Stims, People stims, Weapon Power-ups and more!
Just South of Theed at -5427, 3347.
redjunkopera
Wed Aug 06, 2003 7:11 am
#2

/premature bump



Korangar Alahnav / Calonis Solii -- PXI -- Kauri

The Killoseum - For all your killing needs.
Pet Stims, People stims, Weapon Power-ups and more!
Just South of Theed at -5427, 3347.
NancyJ
Sat Aug 07, 2004 7:32 am
#3

I'm making a complete issues list cos I'm still working on the SoP and this is something I can get done much more quickly.

So here is the place to list all your issues with Pet crafting, try to keep it to the point if you want to have a discussion about something - keep it in a separate thread please

I'm away for the weekend so try to behave while I'm gone




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



Ralfire
Sat Aug 07, 2004 8:52 am
#4

1) A BE pet should grow twice as fast as a wild pet.
2) We need a flier skins.
3) we need more color choices on all skins eg. a yellow Gurreck.
Suenr
Sat Aug 07, 2004 2:16 pm
#5

One other thing I just thought about that we should have had long ago. When we make the final creature, we get to choose a color, put in a slider so we can also choose a size. And if you do, on creatures which can be mounts, make sure to put a warning spot or set as the max the largest size that those creatures can be mounted and a minimum size too.
GMANHNC
Sun Aug 08, 2004 12:13 am
#6

1. Less Chance of CF on assymbly
2. All craftable pets should be valid
3. Clone sampling should at least produce a sample when poofing.
4. When pets are released into the wild, they should actually run off and exist in the wild, instead of poof!
5. All wild specials should be clonable, only a ch can use the pet anyway, most would appreciate it in clones.


Wish List
1. More CL 75 animals to sample or higher sampling ability
2. BE Loot Kit for a cloning thing or bacta tank.
3. Make OQ of ingredients impact chance of CF
4. Our own Crafting tool & Station
5. More Pet skins
6. DNA Pack that holds 100 samples
7. Secret Research data that brings CL down 5 pts
8. Raise CH Tamability up to 100
9. Bio Lab
10. cl affect size of creature
11. Make pets re-deedable for sale
12. Pets should be more controllable after long term useage... i.e. Knockdown and other non comandable specials should eventially be even if timers are instituted this only makes sense.



GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
Suenr
Sun Aug 08, 2004 12:25 am
#7

The check on valid pets is broken. Remove it. If it is craftable, then it should be usable. If there was a problem like this with weapons or armor it would be a priority fix. Heck, they even got the word out and hurried to try and fix armor that was falsely displaying a lightsaber resists. That is nothing compared to making a creature with only modest stats and then having it nerfed into uselessness or leveled up beyond the intended level. This should be a priority fix.
GMANHNC
Wed Aug 11, 2004 1:26 pm
#8

Get resources back on Critical Fails.



GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
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