Bio Engineer Archive

Thread: How important is Class 4 Liquid Petro Fuel in Stim D's

BriBeck
Wed May 25, 2005 1:28 pm
#1

Heck ya buy as much of it as you can.



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Jailbird11275
Wed May 25, 2005 1:33 pm
#2

At 2 cpu you can't grumble even if it's just for going into storage until a later date, who knows what future products will be made that need ACRDM's? As it stands right now the difference in CRDM's and ACRDM's is about 30-40 points max, which is nothing when a Stim D is anywhere between 1100 and 1200 power.


I'd recommend buying it and keeping it until later, good class 4 is a rare spawn and will only go up in value as time goes on. Could save you a whole lot of money at a later date if you can spare the cash today.



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Aleskander
Wed May 25, 2005 2:51 pm
#3






Jailbird11275 wrote:

At 2 cpu you can't grumble even if it's just for going into storage until a later date, who knows what future products will be made that need ACRDM's? As it stands right now the difference in CRDM's and ACRDM's is about 30-40 points max, which is nothing when a Stim D is anywhere between 1100 and 1200 power.


I'd recommend buying it and keeping it until later, good class 4 is a rare spawn and will only go up in value as time goes on. Could save you a whole lot of money at a later date if you can spare the cash today.




What you have to look at when crafting stims is what people will buy. People will pay 1k/stim more for a stim with that 30-40 points of healing. It's all in the numbers....and most people don't know how to read the numbers...lol




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Jailbird11275
Wed May 25, 2005 3:18 pm
#4

Sadly true, even though 30-40 can easily me made up with the quality of resources used in the final assembly. Such a shame that for the extra 30-40 pnts it costs so much to add and can double the price ofthe stim in a second.



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Meplorium
Wed May 25, 2005 3:26 pm
#5

If you don't have the good stuff, then you don't have the good stuff. The good stuff is made with pre-CU components as is, so even if you did have the good stuff, it won't make the good stuff. Here is the kicker though, you don't need the good stuff. Stim Ds are selling for stupidly high prices. Go for the lower end, high volume market. Yeah the good stuff sales for twice as much, but the resouces cost you 10-20 cpu, the low end stuff cost you .5 cpu to mine. The end result is you make more money going low end than high end since your cost are far far lower. Now if you mine the good stuff at .5 and sale at the good pricing, well, that will happen in time.



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acog
Thu May 26, 2005 12:05 am
#6

I have all the ingrediates for making my first batch of stim d's except Class 4 Liquid Petro Fuel. There is a current spawn of it on my server but it is only around 300ish in all stats. The good stuff I have found on vendors is way expensive. like 2.75 Mil for 100K units. Do I need the good stuff? or can I get trash Class 4 Liquid Petro Fuel for the Advances Chemical Release Duration.


Also, most of the other stats in the resources I have are fairely good... All with OQ over 800. some 900+'s where it counts.


Thanks
Ojes
Thu May 26, 2005 12:20 am
#7

aCRDMs max out their power at around 65 (from memory). Roughly half of that potential comes from the C4, the other half comes from the herbivore meat. Therefore, you will lose at most 30 power in your final product by using low quality C4.


In my estimation, you should get the current spawn and then watch for future spawns to improve your stims as you go. The only caveat to that is that C4 does not spawn very frequently, and is usually NOT of very high quality.


The largest factor in the power of your stims is the seeds that you use. Be sure to treat OQ and PE equally when evaluating your seeds since the Tatooine Fiberplast does not have a PE value. The OQ of your Tat Fiber should also be as high as you can get in order to maximize the power of your stims. I would personally use OQ900 UT200 Tat Fiber before using OQ800 UT800 since most people only care about power.





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acog
Thu May 26, 2005 12:26 am
#8

I appreciate the quick reply.. I just found a vendor that restocked a ton of Class 4 at 100K Units for 2CPU its OQ 965, PE 580.. Do you suggest buying it up?
Kivrin
Thu May 26, 2005 12:39 am
#9

I am not a serious med-crafter but with pet-stims the ACRDM's were less important to the final power than the ALS's. Previously you'd see around a 1:1 reduction in power for points lost on the CRDM. If you can run tests with your Herbivore Meat using both samples of good & mediocre Class 4 Liq. Petro you could wager a guess on the final product differece.



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goldflame
Thu May 26, 2005 6:53 am
#10

those are great stats for Cl4.. i am vet med crafter and i would love that to be on my server



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Eskie
Thu May 26, 2005 7:49 am
#11

If you do not have access to pre-CU ABEC and ALS dont even bother trying to make the best stims on your server currently - pre-CU med crafters will make stuff with 100 more power and 15 more charges since they have those subcomponents _and_ the good Cl. 4 and herbivore, anyway. Save your herbivore meat until you have great Cl. 4 LPF to go with it, and just price accordingly. And no Cl. 4 is worth more than 20 cpu, but you should buy all you can for 2 cpu

Pre-CU most medical crafters offered 410+ power Stim-Bs made with CRDMs only and 460+ power Stim-Bs made with ACRDMs, I would suggest you make the base type until your competition runs out of the pre-CU subcomponents and just sell for a little less than them.



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Eskie
Thu May 26, 2005 1:13 pm
#12



acog wrote:
hey thanks for the quick reply.. I will run back and pick up a few more stacks as soon as the server comes back up.. On a side note.. I worked most of yesterday getting my med crafting suit ready. I have +13 Medical Experimentation, +26 Medical assembly suit. Can I start crafting my first set of stims, or do I need to get the other +7? Also someone I talked to on my server who has been crafting for a while said he noticed no difference when he was not wearing his Medical assembly clothes.. are they not needed now?




You can craft stims without any medical clothes. But, if you have experimentation and assembly mods, they will help you make a better product.

Experimentation gives you more experimentation points to spend. You get 1 point per 10 skill - BE 0004 has 100 skill, so 10 points. With +13, you have 113 skill and therefore 11 points, and if you have +20 or more, you get 12 points. Those additional points usually result in more charges in medical items.
On top of that, the higher your experimentation skill, the higher the probability of an amazing success for an experiment, which in turn allows you to get more out of your points.

Assembly in the other hand just effects the initial assembly roll. It was important when this roll had a chance of a critical failure, wasting all resources, which was quite annoying with Janta Blood and such. Critical failures on initial assembly rolls got removed a few patches back. Now those assembly tapes only make amazing successes on that roll more likely, but it those dont help you as much in the final product as they do during experimentation.

If the one you talked to from your server only has _assembly_ clothes, he will have a hard time noticing a difference - he would have to do hundreds of assemblies and would see more amazings with the clothes than without them. But if he has +10 to experimentation, he will have one point more to experiment, which he should notice.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
acog
Fri May 27, 2005 12:32 am
#13

hey thanks for the quick reply.. I will run back and pick up a few more stacks as soon as the server comes back up.. On a side note.. I worked most of yesterday getting my med crafting suit ready. I have +13 Medical Experimentation, +26 Medical assembly suit. Can I start crafting my first set of stims, or do I need to get the other +7? Also someone I talked to on my server who has been crafting for a while said he noticed no difference when he was not wearing his Medical assembly clothes.. are they not needed now?
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