Bio Engineer Archive

Thread: Logged on to sample and test out pet making

Iarian
Fri May 27, 2005 7:54 am
#1

Well after a day of downed game - I logged on this morning to see what was what.. Now mind you I didn't go to any huge attempts at anything. I just simply wanted to see how things were now. So off I went around my area in Lok and took some samples of Kusak, spined snaked and a perlek. Went back to my lab - put the dna together and this is what I came up with


CL38

H4525

HRegen 37

Armour Eff 2202

DAM 75-323


Finally we can go back to playing with making pets... hehe now to go back and start playing with the new system....



Iarian - Master Creature Handler at Heart, Galladriel - Master Bio Engineer turned Medic, A'zula - Bounty Hunter
Sayurri - Master Dancer - ID, Yue - Master Structures Trader, Nai'rai - Master Domestics Trader
EQ 2 - Emelya - Monk, Katara - Fury, Yuea - Illusionist, Iarian - Paladin, Sayuki - Ranger, Azula - Necromancer
Spazzers
Fri May 27, 2005 11:19 am
#2

The damage spread seems a bit wacky. The minimum is such that a novice combatant will out-damage it which would cause the NPC to aggro the combatant due to the hate system. How did you experiment on the aggression or did you?


The armor eff is nice. I don't have the calculations in front of me so I'm not sure what sort of resist that amounts to. If you can refine your recipe and make twins that are both CL35 so two can be called at the same time, and maybe up the minimum damage a bit, I can see your animals being very valuable to a master CH.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
lammergeier
Fri May 27, 2005 11:27 am
#3



Spazzers wrote:

The damage spread seems a bit wacky. The minimum is such that a novice combatant will out-damage it which would cause the NPC to aggro the combatant due to the hate system. How did you experiment on the aggression or did you?

The armor eff is nice. I don't have the calculations in front of me so I'm not sure what sort of resist that amounts to. If you can refine your recipe and make twins that are both CL35 so two can be called at the same time, and maybe up the minimum damage a bit, I can see your animals being very valuable to a master CH.






from the p17 patch notes:
Creature damage ranges are now larger but average damage done remains the same. This was done to help tankers take less damage on average than the other professions so they may better fulfill their role in combat

as to the armor value:
Armor Value = Resist (with thanks to Brutus_Krylop of bloodfin)
1000 = 10.5%
2000 = 20.0%
3000 = 28.5%
4000 = 36.0%
5000 = 42.5%
6000 = 48.0%
7000 = 52.5%
8000 = 56.0%
9000 = 58.5%
10000 = 60%



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
lammergeier
Fri May 27, 2005 11:28 am
#4

also note that, when tamed, the regen value will be 370 or so, rather than 37.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Iarian
Fri May 27, 2005 4:46 pm
#5

actually I didn't do much experimenting at all.. I thing I put a couple in the agreesive line most in the Health line.. I just wanted to see what would turn out mainly.. Prior to the Pub 17 patch I had tried the same DNA and came out with a level 200.. So this was just a quick test run.. Going to take a full day of DNA collecting and testing on Saturday - this will be more serious testing... WOOT...



Iarian - Master Creature Handler at Heart, Galladriel - Master Bio Engineer turned Medic, A'zula - Bounty Hunter
Sayurri - Master Dancer - ID, Yue - Master Structures Trader, Nai'rai - Master Domestics Trader
EQ 2 - Emelya - Monk, Katara - Fury, Yuea - Illusionist, Iarian - Paladin, Sayuki - Ranger, Azula - Necromancer
droid327
Fri May 27, 2005 5:08 pm
#6

anyone try multigen cloning yet? see if it brings down the CL while maintaining stats like it did pre-CU?



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
BraccusD
Fri May 27, 2005 8:59 pm
#7



So this "fix" still seems like one big nerf to BE to me. We are back to just sampling whatever the highest level pet is you can.... No specials, no major distinguishing characteristics other than aggro, non-aggro, elite, not-elite. Whole system seems like it's too simple again. Maybe give us a small chance on any given combine that it becomes elite? I dunno, just kinda disappointed still with cloning....

Oh, and for some reason I couldn't sample a swamp stalker (elite 30).

Message Edited by BraccusD on 05-27-2005 09:13 PM



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
Aleskander
Fri May 27, 2005 10:28 pm
#8






BraccusD wrote:



So this "fix" still seems like one big nerf to BE to me. We are back to just sampling whatever the highest level pet is you can.... No specials, no major distinguishing characteristics other than aggro, non-aggro, elite, not-elite. Whole system seems like it's too simple again. Maybe give us a small chance on any given combine that it becomes elite? I dunno, just kinda disappointed still with cloning....

Oh, and for some reason I couldn't sample a swamp stalker (elite 30).

Message Edited by BraccusD on 05-27-2005 09:13 PM



I haven't had time to play since the new system went into effect, but they have "simplified" the entire game...and if you watch TV you'll have noticed SWG for playstation...even more simplified.




*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
Spazzers
Sat May 28, 2005 12:46 am
#9

I read that in the "in live" forum about the spread which makes the results more logical. I've also read from players that they are taking more average damage instead of the same. It's a bit early to make statistical claims like that yet I believe. I wonder, however, if the developers were talking about wild animals or all animals, including pets. Something to look into. If pets deal out a bit more damage, as some early observations are showing wild animals do, pets may be able to hold aggro longer and better. I can only hope this is the case.


The resists are on a logrithmic scale eh (I charted it out on excel. nice perfect curve)? This makes the difference between 9000 and 10000 much less important than the difference between 1000 and 2000. A CL10 with 4K health and 2000 armor would compare almost exactly with pre-curb non-uber CL10's. Very useful for pulling singles from a mob.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
lammergeier
Sat May 28, 2005 12:51 am
#10

yup. it's all curvy. again, from the AS forum sticky:


The actual function is: 60 * (AR/10000) + { [ (10000 - AR) / 10000 ] * (AR/200) }
Which reduces to: 0.011 * AR - 5E-7 * AR * AR


I keep the 1000=10.5%, etc chart handy because it makes my brain hurt less.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
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