Bio Engineer Archive

Thread: post Cu lvl 10s

Blueblooded
Fri May 27, 2005 9:54 am
#1

Ill kick this one off

BMB collector + 4 Rabid squall samples in the last 4 slots

experiment on all but aggression = level 10 2300 Health, 750 ish armour and 60-150 damage (cant recall the other salient stats)

edited with full details

Health 2252
H Regen 27
Armour Eff 744
to hit 36
Def value 65
State resists 17.9%
crit hit chance 0
crit save chance 0.07%
Aggro bonus 0.22%
Damage 22-153

Message Edited by Blueblooded on 05-27-2005 08:04 PM



Always remember . "a pig with lipstick is still a pig"
Kivrin
Fri May 27, 2005 10:36 am
#2

Thanks for posting.



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Spazzers
Fri May 27, 2005 11:05 am
#3

I'd be interested in knowing the to-hit value.


This would be a nice animal for "pulling" a single NPC out of a mob. The damage is so low that it won't hold aggroat all but it would keep the combatant from possibly risking having to take on more than one NPC at a time.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
droid327
Fri May 27, 2005 1:45 pm
#4


the way it looks now, the only important feature for non CH pets is going to be damage....


with hate, as has been stated a bunch, tanking is impossible and defense, ham, and regen stats arentgoing to matter much at all


no pet specials means no utility roles for pets, hopefully this gets changed


pets are never going to outdamage a combat profession, either, so nonCH pets are basically just good for pulling (which may be an exploit anyway) and adding an extra 50-100 DPS to your damage or whatever, depending how much you can squeeze in



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Kaomond
Fri May 27, 2005 11:21 pm
#5






Blueblooded wrote:
Ill kick this one off

BMB collector + 4 Rabid squall samples in the last 4 slots

experiment on all but aggression = level 10 2300 Health, 750 ish armour and 60-150 damage (cant recall the other salient stats)

edited with full details

Health 2252
H Regen 27
Armour Eff 744
to hit 36
Def value 65
State resists 17.9%
crit hit chance 0
crit save chance 0.07%
Aggro bonus 0.22%
Damage 22-153

Message Edited by Blueblooded on 05-27-2005 08:04 PM




what dopes BMB stand for?




Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

Chimaera / Bloodfin


Founding Member of BEta(BE Training Academy) the non-profit
'
BE for fun and research' organization



Blueblooded
Sat May 28, 2005 12:04 am
#6

full details above Spazzers



Always remember . "a pig with lipstick is still a pig"
Spazzers
Sat May 28, 2005 12:14 am
#7

Thanks.


It resembles a pre-curb CL10 that most players would call valid (as opposed to the uber 10's). Well done.Are you going to sell these on a vendor or try out the market using the bazaar? I'd be interested to know if post-curb players value pets now,after having a few weeks to experience the new hate system.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Blueblooded
Sat May 28, 2005 12:20 am
#8

Ill give it a few more goes to see if I can come up with a better combination. I suspect I may stick some on my vendor and advertise their "pulling" ability.

they certainly wont keep aggro wth those stats. :-)



Always remember . "a pig with lipstick is still a pig"
Spazzers
Sat May 28, 2005 12:27 am
#9

Pets have lost their tanking abilities that's for sure but pulling is of value, especially to lower level novices. These type of animals could be an asset to such players as long as those players understand how to use the pets correctly.


I'd be interested to know your marketing results if you care to share at some future time. Good work, and best of luck for now.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Blueblooded
Sat May 28, 2005 12:21 pm
#10

from memory, commonly used Bio abbreviations

BMB = Bark Mite burrower
DMA = Delirious merek assasin
TMB = toxic merek battlelord
MH = Merek harvestor
YMPW = Young malkloc plainswalker
MR = Mutant Rancor

cant remember the rest



Always remember . "a pig with lipstick is still a pig"
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