Bio Engineer Archive
Thread: Complexity of 25-30 ???
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Dyz
Sat Jul 16, 2005 2:21 pm
#1
jus a quick question as far as complexity of creation, ie a ranco and a kimogila are both complexity of 30 for a MBE now i am a master, but yet i cannot create either, is there a specific crafting station/crafting tool i need? too achieve the abiltiy to craft a 30? i can only craft as of now up to a 25 i believe and nothing there after or
are kimos/rancor and ne other creature over 25 complexity bugged? ive searched on many sites and never seen an explination on the way Complexity works,or nething there in as far as complexity 25-30 bugged? only been a BE for a few weeks so would like to really know ,
im not a big crafter and this is my first crafting char so bare with me please.
Jyzrien
Master BE
Master CH
Master Scout
0010 ranger
Dyzrien
Master Swordsman
TKM
Master brawler
Pike 0040
Dorelli
Sat Jul 16, 2005 4:09 pm
#2
Yes, you will need a PRIVATE crafting station (or a droid with a food/chem crafting station in it) to be able to see those animals.
Also - regarding complexity ... it is my understanding that this impacts on the time it takes for a factory to produce the item when you are making a manufacturing schematic. More complex leads to more time for the factory to produce it. Therefore, the more you experiment, each experimental run knocks the complexity up by one, thus increasing the time in the factory.
Pets do have complexity but can never be made in a factory so the complexity does not matter to them in this way. If complexity matters in any other way, I am afraid I do not know it, but that does not mean it doesn't exist and I am sure someone will post on it.
Dor
Message Edited by Dorelli on 07-16-2005 04:13 PM
lammergeier
Sat Jul 16, 2005 11:40 pm
#3
Dorelli wrote:
Yes, you will need a PRIVATE crafting station (or a droid with a food/chem crafting station in it) to be able to see those animals.Also - regarding complexity ... it is my understanding that this impacts on the time it takes for a factory to produce the item when you are making a manufacturing schematic. More complex leads to more time for the factory to produce it. Therefore, the more you experiment, each experimental run knocks the complexity up by one, thus increasing the time in the factory.Pets do have complexity but can never be made in a factory so the complexity does not matter to them in this way. If complexity matters in any other way, I am afraid I do not know it, but that does not mean it doesn't exist and I am sure someone will post on it.DorMessage Edited by Dorelli on 07-16-2005 04:13 PM
complexity should increase 'hopper time', as well.
dorelli (and others)... thanks for sticking around and helping out around the forum. between work and personal responsibilities, I haven't had as much time to answer every question every day, like I used to try to.
lammergeier
Sat Jul 16, 2005 11:41 pm
#4
...but I'm still VERY active in the correspondent forums, and on TC, checking and double-checking and reporting.
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