Bio Engineer Archive
Thread: Money?
Find High high overall quality mineral and chemical and make the nicest powerups you can (Preferably 32%/16% +
Sell the highest quality (rate 4 if possible for extractors and rate 9 if possible for wind generators) harvesters you can possibly make.
Sell Socketed clothing with the # of sockets listed in a large city with low clothing stock.
Run some rate 4 small harvesters to fund yourself so you're not having to buy resources. Sell the excess
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After Master Artisan
Crated Control units. Lots of professions need these. Not everybody wants to Master artisan to make them.
My most profitable thing right now is weapon repair tools. I make a few 99.6% ones and sprinkle a small amount on the bazaar for 1500 each. I only sell a fewday, but they do return 100cpu for the materials I use in them.
-Akiko' Saito chef in training: kettemoor
what is a good price to set for high quality ranged powerups anyway.
Just wondering what the norm is on this.
Nottus
i've seen people charge a good 3000 for a 32%/16% mod
but i am usually around 2200-2800 depending on how many stat attributes i have.