Bio Engineer Archive

Thread: Stimd-D Question and Info.

xWhistler
Sun Jul 17, 2005 5:42 am
#1

This is my 1st attempt ata good Stim-D with Janta Blood.

Stimd-D

Health Power: 1147
Use: 20


My attempts before without the Janta blood came out with:

Health Power: 949
Use: 16

Also what would these be worth on the market?
Thanks..your friendly BE newb...



--------------DF-------Tempest-----------------------
xWhistler - Master Jedi
Dahno - Master Trader
xBlade - Elder Bioengineer
Vendors @: -2387 5238 located in Dark Haven [Naboo]
Gigalesh
Sun Jul 17, 2005 6:59 am
#2

Didnt know you still could use janta blod Mine are 1190/20 with the best resources around.




gggggggggggggggggggggggggggggggggggggggggggggggggg
Leader of DEATH-----------------Servant of the Empire-----------------Mayor of Ravenloft
Algeroth Cloudkill
Elder Jedi
Nazgeroth Cloudkill---------------Lanzeroth Cloudkill
Commando--------------------------------Entertainer
The object of war is not to die for your faction but to make the other ba$tard die for his!
gggggggggggggggggggggggggggggggggggggggggggggggggg

xWhistler
Sun Jul 17, 2005 7:07 am
#3

Well the above stats on mine are only from a 10+ BE.



--------------DF-------Tempest-----------------------
xWhistler - Master Jedi
Dahno - Master Trader
xBlade - Elder Bioengineer
Vendors @: -2387 5238 located in Dark Haven [Naboo]
Mr_Desert
Sun Jul 17, 2005 11:17 am
#4

Would sell for 6k on chim as this is the stamp with reasonable resources.



Qui-Larek - 35 Professions Mastered - Badge Collector - 142 and counting
Mia-Larek - Jedi Knight - Pre 9 for those that know what it meant
Abe-Larek - Retired Master BioE

Founder of Commerce City (Lok)

Forum watching until someone fixes the game I loved so much

Sarak - 70 Warrior (Shadowmoon)
Larek - 60 Priest (Shadowmoon)
WineGuyJr
Sun Jul 17, 2005 11:44 am
#5

I'd agree with the last guy about the price on those Janta stims...5k give or take 1k, depending on your server. If you're only getting 949 power on your non-enhanced stimD's it sounds like either your Tat Fiberplast or Seeds are a bit lower than they could be (the PE on the seeds is just as important as the OQ on the Seeds). I believe the theoretical max on the final combine (without adding in the values from the components) is 1000. So if your OQ and PEs are all 900 or better than you should get at least 900 power from those resources and when you add in the value for the subcomponents (I would assume 50+ power for each of them for another total of 150+) that should bring the final power well over 1000. So long as you're putting all of your points into power being a 10pt crafter shouldn't hold you back on that.


If you want to try to keep your charges high,add them in with the components. I've sometimes snuck in a few extra charges on the Chem Release duration mechanisms. If you use the basic ones instead of the Advanced, you can use any chemical. If you use one that has a nice UT stat, it will really let you bring up the charges. And as ACRDMs require creature resource and generally hard-to-get petrochem they frequently are the weakest anyway. So if you're only getting 50-60 power with 1-2 charges, then dropping to 25-30 power and getting 2-4 charges can be a nice trade-off and let you cut back on your costs.


In any event, good luck.



----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

----------------------------------------------------------------------------------------------------------------------------
All Acounts Canceled on 11/17/05
xWhistler
Sun Jul 17, 2005 5:26 pm
#6

Good info and thanks



--------------DF-------Tempest-----------------------
xWhistler - Master Jedi
Dahno - Master Trader
xBlade - Elder Bioengineer
Vendors @: -2387 5238 located in Dark Haven [Naboo]
Page 1 of 1
Previous Next