Bio Engineer Archive
Thread: pet health capped at 8000?
Message Edited by Bertus on 06-13-2005 01:17 AM
Bertus wrote:
................Also i manged to get 4998 armor on a pet, with 1000 fortitude DNA samples, i think armor is cappped at 5k now (not that it matters as armor check will give no higher thatn 4696 or so armor for elvel 70 pets)............
For both the health and the armour, ive made creatures well over what you described in your post. Ive made a 8993 health creature (1149 Hardiness) and a 5076 (846 Fortitude). Of course each of those creatures was level 119 and 76 respectively, but nonetheless i made em ![]()
Also based on my data 6148.552795 should be the theoretical max armour a creature could have with perfect 1000 fortitude, which equates to about 49% resistance. Which isn't to shabby really, if you take into account the defense rating of pets. For example... well crap I lost my data calcs, but oh wait I found them ![]()
My pet with 4696 armour which is about 41% resistance, in actuality was resisting about 58-59% of damage done to them. Im not quite sure how the defense rating works, but it seems to me it acts like damage mitigation on top of resistance. Just equating it roughly if i were able to pull a 49% resistance with 1000 fortitude and have 170 def rating it seems to me that would be 66-68% damage resistance.