Bio Engineer Archive
Thread: PRICE GUIDE HERE
I emailed all of my customers that wanted animals this guide, let me know what you think guys:
CL x 1000 +
Sum of resists x10 +
Max damage x 5 +
2k per armor level +
Special attacks (requested perhaps) 2k each +
Ranged Attack 2k =
This may be a bit complicated but it seems to be alright? everybody let me know if this is acceptable or any changes you might make.
I like the format but I will be doubling all of your multipliers since I dont plan on taking many orders. I mainly got into BE to feed my MCH fantasies.
Also..although Tal-N hasa point..its inevitable that some kind of formula will make its way into the profession and be used by alot of people. This is a good start though since it takes more than CL into account.
Go over to the CH forums and search for threads with "effective HAM" in the title. Here's one.
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=116835
MCH have used this formula to determine pets value and compare them for a long time.
It converts armor/resists (kinetic for PvE mainly) into HAM, so all pets can be compared equally. It takes the armor resist rules of the game into proper accounting to figure a level comparator for creatures.
Then add your modifiers for special attacks and speed at 5% or whatever.
Best base comparison and base for pricing I've seen.